(Halo 1)Biped Aggresiveness plugin

Utilities designed primarily for Halo PC.
robbybertu14





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(Halo 1)Biped Aggresiveness plugin

Post by robbybertu14 »

everything i need to say is in the readme
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biped aggresiveness.rar
biped aggressiveness plugin
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daevltimi





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Post by daevltimi »

i havent tried this yet but if it works it should be good, wat did you do find how to change difficulty settings on single npcs
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IWTPH2




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Post by IWTPH2 »

Interesting, but could you please explain it a little more than you did in the readme? I think I saw a change in the grunts when I changed their aggressivness to 100000, I think they didnt run away as much when you kill one of their teamates. I think I also saw that the marines dont like to stop shooting as much...especialy in the warthog but besides that I'm not completly sure what this Exactly does.
robbybertu14





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well

Post by robbybertu14 »

err im not either i misread tct post it does some wierd stuff to grunts though..
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Post by Banshee Ace 2 »

Okay open ur read me... Copy and paste it so we can read so we might download this!!!
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IWTPH2




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Post by IWTPH2 »

This is the Readme



_________________________________
Biped Agressiveness plugin by Robby

First off i would like to thank tct for finding out
how to edit biped aggressiveness.Also thanks
to monoxide c for making HaloMapTools.

With this plugin you can edit how aggressive a
biped is.(ie how well marines or covenants or fl
ood fight)To use this plugin simple place it in
the plugins folder of halomaptools.
=MT=M





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Post by =MT=M »

...all the agressivnesses are the same!!! :evil:
Over 3 lines of text. Read the rules before reposting.
DeathBall





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Post by DeathBall »

Will someone figure out and explain this? I see no diffrences at all.
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Post by Pwn4g3 »

DeathBall wrote:Will someone figure out and explain this? I see no diffrences at all.
Yeah and I set it to 2000 and Mr. Exception rears his ugly head :D
robbybertu14





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no

Post by robbybertu14 »

sorry guys i messed up can youpl\\ plesase delete this.
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Post by Quickkiller »

What is Biped Aggressiveness?
InSaNe1024





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Post by InSaNe1024 »

Biped agression is how agressive a character in the game is towards it's opponent.

If one biped (character) lets say sarge, had an agression setting of, oh...1, he would be more likely to hide or retreat like those crewmen in Halo and Pillar of Autumn levels.

If his agression level was higher however, he would act as if he thought he was invincible and use all his tactics (aside from shooting) to kill those damn covies. Same deal with any biped you edit aside from yourself.
Hell, you could make those crewmen a bit more agressive too. If you notice, some marines and Covenant also shoot their enemies after they've killed them. Agressiveness also messes with that, I noticed.
Also the likelihood of the Elites running you over with a Banshee or Ghost.
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VoiDeD
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Post by VoiDeD »

so r u gunna fix it??

or did the plugin die b4 it was even thought of?
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Darkside Dweller





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Post by Darkside Dweller »

so when u go into hmt, where do i change their aggressivness?
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Post by Darkside Dweller »

hey,
fixed my problems guys. thanx anyways.
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aggressiveness view

Post by BlackHAT_x86 »

Hey, it also changes your view by pushing back(or forward) the camera from the weapon and arms setup so you can see more in multiplayer. Not sure why but it happens, you have to have the decimal place right though or it wont work close to default if not. "3.22173" should work just fine, gives is a real counter-strike feel. If that's not it keep trying, once you've got it up right you'll like it. Plus i didnt mention it yet but it sort of turns it wide-screen or almost fish-eye style and it works great on wide-screen tv's because halo is wide-screen so this helps alot with that!! Playing with a single person on a box looks better than two with this mode but it still works fine, i use it all the time. (pc and xbox)
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Post by Wooden Dragon »

Is this ever going to be fixed?
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Post by GruntGuy »

lol
it sure has been a while...
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Post by (Hey)Jonny »

is this for hmt 3.5
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Post by GruntGuy »

i think so... dang, look at the time difference between your post and my post before that... lol
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