Utilities designed primarily for Halo PC.
PyRoGhOsT
Posts: 51 Joined: Mon Aug 16, 2004 8:17 pm
Location: *ERROR* GPS Tracking Becon SYSTEM offline unable to locate
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by PyRoGhOsT » Tue Aug 24, 2004 6:01 pm
it wont open!!it says theres a problem help!!!
Your image size cannot exceed 400x200 and 50 kb
HunterX
Posts: 15 Joined: Fri Jul 09, 2004 7:03 pm
Location: California
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by HunterX » Wed Aug 25, 2004 4:32 pm
umm u all no that 3.5 is here right??? Also get the fix for 3.5.
Btw it wont open probably cause u dont have .net framework go to microsoft.com to get it.
manik
Posts: 1 Joined: Sun Aug 29, 2004 4:46 pm
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by manik » Wed Sep 01, 2004 1:04 pm
BLABLAMAN
Posts: 1 Joined: Mon Oct 04, 2004 2:29 pm
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by BLABLAMAN » Mon Oct 18, 2004 12:28 pm
just one question can u use this with CE and if u cant is there a HMT for halo CE because HEK is really complicated PLZ help
Infern0
Posts: 1929 Joined: Tue Jul 13, 2004 10:57 am
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by Infern0 » Mon Oct 18, 2004 1:23 pm
ffs these bumpers are annoying lol
ExileLord
Posts: 1118 Joined: Fri Sep 10, 2004 11:06 am
Location: Bourbonnais, Illinois
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by ExileLord » Mon Oct 18, 2004 1:26 pm
And by the way. To get it to work with ce you will need to do some hex editing which I am not going to bother to explain.
supersnipe
Posts: 1 Joined: Fri Nov 12, 2004 3:32 pm
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by supersnipe » Fri Nov 12, 2004 3:35 pm
When you make a map in hex workshop it registers file. how do you make it a map file
d3ad connection
Posts: 328 Joined: Sat Jul 24, 2004 4:48 pm
Location: San Antonio, Texas.
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by d3ad connection » Fri Nov 12, 2004 4:01 pm
supersnipe wrote: When you make a map in hex workshop it registers file. how do you make it a map file
-_-
(Updated March 17, 2007)
I do NOT come here anymore, the beta testing ended. That was way back in 2005.
-d3ad connection
d3ad connection
Posts: 328 Joined: Sat Jul 24, 2004 4:48 pm
Location: San Antonio, Texas.
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by d3ad connection » Thu Dec 23, 2004 3:10 pm
? nice bump idiot
(Updated March 17, 2007)
I do NOT come here anymore, the beta testing ended. That was way back in 2005.
-d3ad connection
Dead XXX Matt
Posts: 330 Joined: Fri Feb 27, 2004 5:02 pm
Location: Detroit, MI
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by Dead XXX Matt » Sun Dec 26, 2004 1:27 pm
d3ad connection wrote: ? nice bump idiot
X_GotU2_X
Posts: 23 Joined: Thu Apr 08, 2004 9:21 am
Location: If I told you, I would have to kill you.
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by X_GotU2_X » Wed Jan 05, 2005 1:49 pm
Dead XXX Matt wrote: d3ad connection wrote: ? nice bump idiot
Stop spamming.
[too many lines of text]
d3ad connection
Posts: 328 Joined: Sat Jul 24, 2004 4:48 pm
Location: San Antonio, Texas.
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by d3ad connection » Wed Jan 05, 2005 1:51 pm
Yea, it isnt funny
(Updated March 17, 2007)
I do NOT come here anymore, the beta testing ended. That was way back in 2005.
-d3ad connection
Cardcapture1
Posts: 10 Joined: Sun Sep 05, 2004 10:14 am
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by Cardcapture1 » Sat Feb 12, 2005 9:41 pm
OK i download : HMT3.5 and .NET famewrok 1.1, but it still gives me the same god dam error message: Initialize error. Do i need to restart my computer( off and on). What do i do plz help and be quick with it. I am tring to stay cool
and not freak out
. Ty only if u reply by morning of 2-13-05 sunday.
chocobofreak
Posts: 7 Joined: Wed Feb 23, 2005 12:35 pm
Location: Abermule
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by chocobofreak » Thu Feb 24, 2005 12:24 pm
If you create a MOD using HMT V3 can other people see and use it online
MXC
Posts: 567 Joined: Thu Apr 07, 2005 3:51 pm
Location: heh heh, i farted ^_^
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by MXC » Fri Apr 08, 2005 4:57 pm
will this let me make a map? and will this make a copy of the original map if it skrews up my game?
SoulReaper7
Posts: 1 Joined: Mon May 02, 2005 2:39 pm
Location: NC
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by SoulReaper7 » Mon May 02, 2005 2:43 pm
I'm getting a "Common Language Runtime Debugging Services" what does that mean and what do I do