Utilities designed primarily for Halo PC.
Appmaker
Posts: 34 Joined: Wed Jun 28, 2006 1:32 pm
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by Appmaker » Mon Jul 23, 2007 6:46 am
sword i think i figured it out the teleporter thing
in xcode do shift command F and search for m_BspHeader in all files you will be suprised what you get.
also look in file BSPDefs.h i think you will also find the answer to the portal problem there
also this file of things i found should help
Attachments
may help.zip
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l1i1g1h1t1e1r
Posts: 3 Joined: Thu Jul 19, 2007 5:48 pm
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by l1i1g1h1t1e1r » Mon Jul 23, 2007 7:13 pm
Finally, something that we can move stuff with out hex. Good job ^^,
PS: is there going to be more versions
Appmaker
Posts: 34 Joined: Wed Jun 28, 2006 1:32 pm
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by Appmaker » Mon Jul 23, 2007 7:59 pm
thank you , i was curious bout something and i thought i would look through the source
also rot values are there too
evilbeast
Posts: 56 Joined: Mon Jun 18, 2007 9:35 am
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by evilbeast » Mon Jul 30, 2007 11:05 am
KEEP UP THE AWSOME WORK
i cant wait till you finish the
teleport inserter
evilbeast
Posts: 56 Joined: Mon Jun 18, 2007 9:35 am
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by evilbeast » Wed Aug 01, 2007 3:41 pm
you should add the ability to turn vehicles in to senery and
senery in to vehicles
keep up the good work
fotune
Posts: 8 Joined: Wed Aug 02, 2006 9:34 am
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by fotune » Tue Aug 07, 2007 5:55 am
Thanks Sword, I realy apreciate you doing this for the mac modding community.
Backseat Driver since 1980
@noodle
Posts: 176 Joined: Wed Jul 26, 2006 9:12 am
Location: Halo's control center. Wow I have access to every Internet in the galaxy
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by @noodle » Wed Aug 08, 2007 7:11 am
How come I cant open Campaign maps?
can will want
Gamer9er
Posts: 4 Joined: Mon Jun 11, 2007 3:37 pm
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by Gamer9er » Thu Aug 09, 2007 1:44 pm
How come 1.7 SparkEdit isnt for PPC?
Appmaker
Posts: 34 Joined: Wed Jun 28, 2006 1:32 pm
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by Appmaker » Thu Aug 09, 2007 3:47 pm
because he has to work on it some more the intel version and the ppc version are to very different beasts because of the vast difference between the respective Intel an PPC processors.
Tyler777
Posts: 570 Joined: Fri May 25, 2007 12:19 pm
Location: K-Town
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by Tyler777 » Thu Aug 16, 2007 2:18 pm
wow now when if all that stuff availible on PPC since you only upldated the intell version <_<
appmaker all he has to do is compile it on ppc <_< witch he has always done
Appmaker
Posts: 34 Joined: Wed Jun 28, 2006 1:32 pm
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by Appmaker » Fri Aug 17, 2007 6:30 am
i meant the halo mapfiles for the intel and ppc processors are very different beasts.
Altimit01
Posts: 947 Joined: Sun Jun 04, 2006 12:10 pm
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by Altimit01 » Fri Aug 17, 2007 10:42 am
The mapfiles are identical. The data hasn't changed at all, it's just that for some reason, alot of the endianness code that works on one build either doesn't work or isn't needed on the other build of SE. The first PPC build he released had very little amounts of coding in it. It built almost perfectly.
bcnipod
Posts: 3580 Joined: Tue May 15, 2007 8:52 am
Location: 45 Minutes outside Boston
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by bcnipod » Sun Oct 21, 2007 11:53 am
awesome dude. nice whole month and a half bump.
Main
Posts: 262 Joined: Sat Mar 05, 2005 5:53 pm
Location: 0x402AB038-Speed(Float).
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by Main » Sun Oct 21, 2007 1:34 pm
Well, this is the utilities section.
It's not like they're being generated as fast as log mods were.
I don't see a problem bumping up a [WIP] utility, especially since it was definitely still on page 1 of 2 of the utilities.
Very small due to Signature Regulations.
ooglman
Readers Club
Posts: 10 Joined: Sun Nov 04, 2007 1:44 pm
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by ooglman » Mon Nov 05, 2007 4:54 pm
Altimit01
Posts: 947 Joined: Sun Jun 04, 2006 12:10 pm
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by Altimit01 » Mon Nov 05, 2007 4:59 pm
make sure that bitmaps.map is in the same folder.