[Utility][Halo 1] Halo Mapfile Header Converter Version 1.1
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[Utility][Halo 1] Halo Mapfile Header Converter Version 1.1
Ok before you flame me please read this. I made this program to help mod Halo PC and maybe CE. I did NOT make this to rip people's models, bitmaps and such. If you do that crap you should go to hell. I made this cause I have a good idea and if it works it would help mod Halo PC. Maybe somebody can work out something to help with CE but ok.
Oh yes, what this does is it converts Halo PC maps to Halo CE maps or Halo CE maps into Halo PC maps
Heres my idea:
Make a CE map with your own custom weapon put into a crappy level (just like a box). Then convert the map into a PC map and load it up into HMT. Then recursively save your weapon. Then PMI your weapon into a level like Bloodgulch (PC Version)!!! If that works it will probably work for scenery, vehicles, bipeds, actors, actor variants (means AI in PC)!!! Well I suck at modding so if anyone could try that please report back if it worked.
AGREEMENT:
By downloading this file you agree this file comes AS IS and I'm not responsible for any damage to files, software, hardware, or anything else. Use at own risk. Also you agree not to decompile, deobfuscate(sp?) or modify HMHC in ANY way. You also agree not to modify or 'rip' other authors' work.
PICS:
Easy to use inteface
http://x402.putfile.com/2/5614303498.png
Writes information to the display box
http://x402.putfile.com/2/5614305457.png
Error handling
http://x402.putfile.com/2/5614311247.png
Enjoy!
~PlasmaGhost
NOTE: You need the .NET Framework 2.0
Oh yes, what this does is it converts Halo PC maps to Halo CE maps or Halo CE maps into Halo PC maps
Heres my idea:
Make a CE map with your own custom weapon put into a crappy level (just like a box). Then convert the map into a PC map and load it up into HMT. Then recursively save your weapon. Then PMI your weapon into a level like Bloodgulch (PC Version)!!! If that works it will probably work for scenery, vehicles, bipeds, actors, actor variants (means AI in PC)!!! Well I suck at modding so if anyone could try that please report back if it worked.
AGREEMENT:
By downloading this file you agree this file comes AS IS and I'm not responsible for any damage to files, software, hardware, or anything else. Use at own risk. Also you agree not to decompile, deobfuscate(sp?) or modify HMHC in ANY way. You also agree not to modify or 'rip' other authors' work.
PICS:
Easy to use inteface
http://x402.putfile.com/2/5614303498.png
Writes information to the display box
http://x402.putfile.com/2/5614305457.png
Error handling
http://x402.putfile.com/2/5614311247.png
Enjoy!
~PlasmaGhost
NOTE: You need the .NET Framework 2.0
- Attachments
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- HMHC.rar
- I am SO SORRY. I got so caught up in my other work I completly forgot about you guys. I feel horrible now. But this is the version I promised. If you have any problems just contact me.
Ok to use the shell, simply run HMHC normally and it should work bu - (11.88 KiB) Downloaded 197 times
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- HMHC Source.rar
- Source Code..please give me credit for any bit of code you use...other than that do with it what you want
Note: this is HMHC v1.0 source - (561.41 KiB) Downloaded 105 times
Last edited by PlasmaGrunt on Sun May 21, 2006 7:52 am, edited 6 times in total.
I am PlasmaGhost from the Halomods regular forums!
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hey
its not working for me, i have .net framework 2.0 ,.netframework 1.1, .netframework 1.0, .netframework fix. and with any of those the program still doesn't work i get sum error
A valid license cannot be granted for the type pvlogiciels.dotnetprotector.applacation contact the manufacterer of this program for more inforamtion
A valid license cannot be granted for the type pvlogiciels.dotnetprotector.applacation contact the manufacterer of this program for more inforamtion
Been modding Halo since 2002!
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this doesnt change the map files to halo ce or pc. It just changes the header of the two maps, you wont be able to a pc map that has been "converted" into a ce map and play it. On Halo's start up you'll get a corrupted file error. AND, you cant recursivly extract from a ce map with hmt.Oh yes, what this does is it converts Halo PC maps to Halo CE maps or Halo CE maps into Halo PC maps
Heres my idea:
Make a CE map with your own custom weapon put into a crappy level (just like a box). Then convert the map into a PC map and load it up into HMT. Then recursively save your weapon. Then PMI your weapon into a level like Bloodgulch (PC Version)!!! If that works it will probably work for scenery, vehicles, bipeds, actors, actor variants (means AI in PC)!!! Well I suck at modding so if anyone could try that please report back if it worked.
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