BlueStreak: GBXModel Importer v2.0 Released!

Utilities designed primarily for Halo CE.
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TheGhost





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BlueStreak: GBXModel Importer v2.0 Released!

Post by TheGhost »

For more information and download, visit the website:

http://ghost.halomaps.org/bluestreak/gbxmodel/

Most notable changes are load GBXModel tags directly and local node support.

Enjoy!

Download localized to Halomods - Snave
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GBXModel_Importer_v2-0-0.zip
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Last edited by TheGhost on Thu Sep 07, 2006 11:17 pm, edited 1 time in total.
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GametagAeonFlux




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Post by GametagAeonFlux »

:shock:

Wow...didn't know you'd be updating these. Sweet.
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trepdimeflou




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Post by trepdimeflou »

I love you.

edit: after importing the cyborg.gbxmodel, the skin weights are still incorrect...
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Ice_Dragon





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Post by Ice_Dragon »

The skin weights are still incorrect for me too. In the old version, if I imported the bones and moved them up slightly, it fixed some of the spots. But I cant do that anymore in v2. Hope this helps you fix it :P

-IceDragon
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SPARTAN04
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Post by SPARTAN04 »

ok, im really bad at makin vehicles and stuff. so if i used this, i could import the vehicle, nodes, and everything else so then i could import another object and change the nodes around, and it would be perfect to import?!?
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GG-Nic





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Post by GG-Nic »

I have no need for this just yet, but Ill download it once i start doing model imports.
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llamaboy772





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Post by llamaboy772 »

Congrates ghost!!! You got stickyed! (well I did too but still stickys are kool)
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Post by Dead Killa \ D »

Hey, ghost this should be your own Untility posting topic
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