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[prog] Bsp Collision Editor - Expiscor | ChiefDestroyer

Posted: Fri Jan 20, 2006 7:51 pm
by killingforfun
*EDIT* there is inject... I just had the wrong version.. Its all good now!!!!*End of Edit*

As many know Team Expiscor recently took on the awesomly fun task of editing Bsp collision (Yipee!). After much look at it i have come to the conclusing it is way out of my league.. or most of the ppl at this site combined.. Although I have made very few breakthroughs, We have collaborated with chiefdestroyer and made a basic bsp vert extracter/injecter. This program only works w/ the SAME NUMBER of verts and will only do basic edits. THis is only because this is 1/8 of the coll reflexives in the sbsp meta (for collision). To get rid of invisible barriers simply lower the ceiling. For anything else just do the edit you want. The reason bsp is so complex is because of what it is in the first place, Binary Space Partioning. The most understandable tutorial on the web for binary space partioning trees are here: http://easyweb.easynet.co.uk/~mrmeanie/bsp/bsp.htm

Other then that Im leaving this program with the modding community, w/ the hopes someone will come in and do more research on this

Program by -- chiefdestroyer

Image

If the program wont load then you need the newest version of java runtime which you can get here: http://www.java.com/en/download/manual.jsp

*Note* incase your not the brightest tool in the toolshed, this still causes some holes, the bigger the edit, the bigger the hole *End of note*

Thank you to
Xbox7887
Swamp Fox
Glitchie Gaurdian

Special Thanks to:
GarbageMan - Original Programs
PunkRock0905 - Original Edit
---Thanx Alot
Killingforfun

Posted: Fri Jan 20, 2006 7:52 pm
by Punk Rock0905
Awesome :wink:

Posted: Fri Jan 20, 2006 7:53 pm
by DoorM4n
tight, great job team expsicor (sorry for mispelling)

Posted: Fri Jan 20, 2006 7:53 pm
by Dootuz
nice if it would have been out an hour ago icould have made my mod with this. NCIE


:D Dootuz :D

Posted: Fri Jan 20, 2006 8:57 pm
by shade45
Good job!!

Posted: Fri Jan 20, 2006 9:04 pm
by GametagAeonFlux
Anyone verified this as working? If so, that's amazing man, nice job.

Posted: Fri Jan 20, 2006 9:06 pm
by shade45
GametagAeonFlux wrote:Anyone verified this as working? If so, that's amazing man, nice job.
i donno it says Bsp Injection isnt implimented yet :(

Posted: Fri Jan 20, 2006 9:08 pm
by P8ntballer24
Hey good job.. Shade please get on AIM i need your help!

Posted: Fri Jan 20, 2006 9:12 pm
by Punk Rock0905
To everyone, I am sorry, he uploaded the wrong version. Here is the current one.

Posted: Fri Jan 20, 2006 9:13 pm
by killingforfun
oops... My bad
XD
yah, just download it ther, ill update the links ontop

*edit*
yah, its updated now
XD

Posted: Fri Jan 20, 2006 9:53 pm
by Zigen
um just a question how do you lower the ceiling?

Posted: Fri Jan 20, 2006 9:55 pm
by Punk Rock0905
Select and move the verts that are the highest z, which is actually the ones on the bottom, because the model is upside down.

Posted: Fri Jan 20, 2006 9:57 pm
by Zigen
oh crap this involves modeling :-( !!

Posted: Fri Jan 20, 2006 10:55 pm
by LuxuriousMeat
how do you edit it i openes it in milkshape and i cant select anything to move it

Posted: Sat Jan 21, 2006 5:49 am
by Doom
:P Haha nice I love it! First one out of coag witha ghost and a wraith! lol First one out of foundation with a spectre. This is really cool I actually am out of beaver creek! Thank you I really appreciate this and I am sure everyone else does too.

Thanks again

-Doom

Posted: Sat Jan 21, 2006 6:10 am
by SurfingSpartan
nice someone else that uses java sweet app by the way

Posted: Sat Jan 21, 2006 6:20 am
by Trulife8342
Very good guys keep it up ;)


Trulife

Posted: Sat Jan 21, 2006 12:13 pm
by xzodia
i just tried 2 extract foundation but it didnt show up on maya or 3ds

Posted: Sat Jan 21, 2006 12:23 pm
by Trigger_six
hey, just a question, when i inject a BSP with igh6's program, its all scrambled up, why, like the wals and stuff are going sideways, its weird

Posted: Sat Jan 21, 2006 2:43 pm
by killingforfun
... haha thats y u us our program.. not high's .... yah