[PROG] Re-Released H-Name

Utilities designed primarily for the xbox version of Halo 2.
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DaWandererLee




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[PROG] Re-Released H-Name

Post by DaWandererLee »

Finally got around to releasing the first version of H-Name and getting out of BETA.

:!: This program allows you to change weapon names, territory names, respawn time messages, etc. Hopefully replacing hex-editing eventually. Porvided you have a plugin you can edit practically anything readeable as text. Some plugins I slacked off on and just made it so you could edit territory names, but you can easily create new plugins for it, check the C:\Program Files\H-Name\ folder. Some plugins I took some time on though :wink: I'm working really hard on supporting infinite lines in the plugin because it only supports a sad 11 textboxes right now :(

Fixed many things, mostly being that there is no minimum length for the descriptions, and textboxes only appear if the plugin goes that far.
Also, this program now supports old maps as well as mainmenu.map and shared.map. More improvements to come in the future. Download below...

:arrow: Download H-Name
:arrow: Download .NET Framework 2.0

Please leave feedback on this program. :)
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Post by swese44 »

nice work
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Post by Aequitas »

TF6
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MasterChief2829




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Post by MasterChief2829 »

it just renames some stuff... not all weapons or anyhting.... If it could, I would use it... but for now... back to hex editing.
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Post by Zigen »

well pointless now. I cant installl v2.0 anyways as Mc2829 says *back to hex editing* its not that bad anyways just search simple as that
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Post by shade45 »

why'd u repost it, and can u make it for .net 1.1 users becouse i dont want 2.0 becouse then i wont be able to use other modding programs
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Post by TJ213 »

shade45 wrote:why'd u repost it, and can u make it for .net 1.1 users becouse i dont want 2.0 becouse then i wont be able to use other modding programs
are you sure? I have 2.0 and all the programs work on my computer
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Post by Grimkill »

TJ213 wrote:
shade45 wrote:why'd u repost it, and can u make it for .net 1.1 users becouse i dont want 2.0 becouse then i wont be able to use other modding programs
are you sure? I have 2.0 and all the programs work on my computer
ya me to

but the string editor is more usfull that this program but it is bette tan i could do gj
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Yeah

Post by DaWandererLee »

True true... but it's a learning program, 1 thing at a time.

Why'd I repost it? ...I lost the other one... then I found it again... my bad :?

framework 2.0 is an upgrade from framework 1.1, programs that require .NET Framework 1.1 basically means they require .NET Framework 1.1 or above. Microsoft is developing the .NET Franeworks to be backwards compatible. (And I think it leaves .NET framework 1.1 on your computer as well? Not sure)
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Post by northy »

hey guys, as much as i love hex :D this app would save alot of time, however i do request you speed up the plugin support, then anyone can finish it off
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I could

Post by DaWandererLee »

I could make this program support every campaign map in about a day without hesitation, but there would be no plugins created for it. I would have to rely on the people to make plugins for the campagin maps and shared.map and send it to me and I could include it in the next release if you want.
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Post by Relyt »

Awesome job man
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Post by **OkaySuper man** »

yo this is nice and all but why terittorys??? u need like everything weapons and stuff like u got now :D just a helpful :idea:
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Post by chrasherx »

he did this bc he wants other people to create plugins for it, so guys make some plugins! i would if i could but im to stupid to even do text plugins.
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Yep

Post by DaWandererLee »

Yep, so far, this program is still in it's developmental stages. So until I get more textboxes, weapon support would be impossible as each weapon has more than 1 string to it (around 8), and sad as it is, after being exhausted from creating an extremely simple program, I can't bring myself to create more extremely simple plugins. Solely because it takes time. So create some plugins for now until the program gets further. ;)

And on a side note, chrasherx is extremely stupid :D
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Post by chrasherx »

yes i am :( . Just make the plugins bc its seems easy to do for you bc ur a progam maker, or at least teach me that hex to decimal stuff.

on a side note thewandererlee is a noob.

btw i figued out how to make the plugins so i will post them when im done.
Last edited by chrasherx on Fri Nov 11, 2005 12:05 pm, edited 1 time in total.
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Post by DaWandererLee »

To get the offset in decimal, hex edit the map with Hex Workshop, search for what you want (Picked up an Energy Sword) as an ascii string. Click where the string starts, remember the decimal offset value, plugin is in format "\Offset(8)~Length(3)`Description(0-30)^

Click Here is where to find the decimal value in hex workshop...

on a side note... crasherx is beyond noob, beyond n00b, he is nub. A complete and total nub of a noob.
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Post by chrasherx »

fine im a nub but not as much as u r! but im am a beyond nub at programing.

on a side not thewandererlee is beyond noobish nubby nub!
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Post by InflamedJMan »

You really have improved this program since the last time you sent it to me........ :shock: B4 it was only compatible with deltatap.map(sanctuary) and now you even have it for the old maps. :D Great job Lee and stop being lazy and make the plugins yourself :D :lol: :)
http://www.mindistortion.net/iwantyours ... 7K1ck5tand I want your soul......

BTW if anyone has figured out how to make everyone fly besides me, let me know plz. Message me on AIM=InflamedJMan
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