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[PROG] mass dependancy swapper *a must dl*

Posted: Wed Nov 02, 2005 12:17 pm
by high6
well here is wat i have created so far... I will update with a few more features if u guys like... like swap(skip nulled) i will complete later. but if u guys have suggestions or found bugs just hollar and i will fix write away or add.
total time in creation: 2 days 4 hours 23 mins... times rebuilt: 1... errors: lost count...

uses:
well this is very good for like if u wanna swap an effect for like the sniper so the same thing happens for w/e if hits stuff. like for example an exploding sniper lol without duping the plasma grenade and shooting that just a quick click of the button to swap all the effects under the sniper bullet foot tag.

things not to suggest:
swap(skip chose)

bugz:
cannot swap if loaded all

how to use:
open a map select the combobox that says all or change before u load. change to something like foot and hit refilter. select a foot tag and then select all the tags u want in the list on the right(those are the ones u need selected u dont need the otherside). then choose wat u want to switch it to and hit swap should take less then 1 second.

happy modding plz leave feedback and report any bugz
by me high6(team shadow)

thanks to:
jefff for posting that sick ass tut on how to load h2 maps in vb6
tfav for always doubting me
r4nd0m54 for testing

heres a picture... its more like a multi dependancy swapper

EDIT: ok new one is up design is different and no errors
EDIT AGAIN: forgot to add a button to resign map now it can resign them :)

Posted: Wed Nov 02, 2005 12:20 pm
by Tural
Heh, you sure like 'mass' programs. =p

Posted: Wed Nov 02, 2005 12:25 pm
by GametagAeonFlux
This one work? Sounds...useful? Oh well, I'm sure I'll find myself digging through files looking for this one day, lol. Now it's time for EVERYONE to make one of these! You know what'd be even better right now?

A mass texture/model extractor....that I would use A LOT.

Posted: Wed Nov 02, 2005 12:31 pm
by dec1234
You should be called the MassMystro :P

Posted: Wed Nov 02, 2005 12:35 pm
by high6
GametagAeonFlux wrote:This one work? Sounds...useful? Oh well, I'm sure I'll find myself digging through files looking for this one day, lol. Now it's time for EVERYONE to make one of these! You know what'd be even better right now?

A mass texture/model extractor....that I would use A LOT.
hmmmmm *starts to think about it*

Posted: Wed Nov 02, 2005 1:01 pm
by Tural
How bout a mass 3ds importing tool

>_<

Posted: Wed Nov 02, 2005 1:18 pm
by looknbarrel
Nice high I hate swapping tons of dependencys

Posted: Wed Nov 02, 2005 1:58 pm
by high6
ok i fixed a few bugz and changed the design hope u guys like.

Posted: Wed Nov 02, 2005 2:52 pm
by looknbarrel
Like the new design and tested it to see how it works and its easy to use. This should be moved to utilities.

Re: [PROG] mass dependancy swapper *a must dl*

Posted: Wed Nov 02, 2005 3:06 pm
by MasterChief2829
high6 wrote: jefff for posting that sick *** tut in how to load h2 maps in vb6
Wah? Where!?

Posted: Wed Nov 02, 2005 3:40 pm
by Dragonleaderx
do ineed .net 2.0? my 1.1 dont work with it

Posted: Wed Nov 02, 2005 4:02 pm
by high6
sry about the delay i just relized i forgot to add the ability to resign the map and i just added(internet died for 10 mins)

Re: [PROG] mass dependancy swapper *a must dl*

Posted: Wed Nov 02, 2005 4:03 pm
by looknbarrel
MasterChief2829 wrote:
high6 wrote: jefff for posting that sick *** tut in how to load h2 maps in vb6
Wah? Where!?
Uh programming forum aka the dead zone

Re: [PROG] mass dependancy swapper *a must dl*

Posted: Wed Nov 02, 2005 6:12 pm
by northy
high6 wrote: tfav for always doubting me
haha, nothing drives you to succeed more than hate

can someone tell me what exactly this program does though, i dont quite get your description. cos if its what i think it is, it can easily be done in ADI anyways

Re: [PROG] mass dependancy swapper *a must dl*

Posted: Wed Nov 02, 2005 6:33 pm
by high6
northy wrote:
high6 wrote: tfav for always doubting me
haha, nothing drives you to succeed more than hate

can someone tell me what exactly this program does though, i dont quite get your description. cos if its what i think it is, it can easily be done in ADI anyways
the picture should explain enought but if u dont get wat it does is... u select a number of dependancys and u can swap them all to 1 thing hence the name mass dependancy swapper.

for example if u want the snipers impact on everything to be an explosion instead of taking 5 mins or something to swap all the dependancys to a exploding effect open my app the mag choose the tag then select the effects and change them all at once.

Posted: Wed Nov 02, 2005 7:13 pm
by zack6924
Thanx for the Progy ;)

Posted: Wed Nov 02, 2005 8:54 pm
by ScottyGEE
let me get this straight...
you created an app...although congratulations on making an app, (with a "lost count" number of errors) does something that ADI already can do? and probly can do even better?

if you dont know already and as northy put it...you can select MULTIPLE dependencies with ADI. I also bet that other programs can do the same...ever thought of pressing ctrl to add to a selection just like when selecting multiple things on a desktop, photoshop or flash?

yes i know that this post is harsh but there are already things out there which can do the job better, with more features.

but still goodjob on making an app ;) hehe