(Halo 2)Plugins (3-05-05)

Utilities designed primarily for the xbox version of Halo 2.

What else do you want to see done?

Convert the plugins to the new format
13
8%
Include a plugin pack for the first Halo
18
11%
Add info tags with descriptions for the values
23
14%
Add a user manual with descriptions / types of applications
19
11%
Do them all
95
57%
 
Total votes: 168

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xbox7887




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Post by xbox7887 »

ok the coll plugin is definitely for the first halo. sorry to get your hopes up. ill take it out of the next update.
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Post by jkjk »

Keep up the good work man. Why don't you update the matg plugin with this:
http://www.halomods.com/forums/viewtopic.php?t=20117
I'd like to see more XBC mods and less projectile mods!
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Post by xbox7887 »

thanks man. ill update it in a sec. nice job scott_man328(scottygee???) and link_36p.
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Post by zulux »

I also updated the vehi plugin a while ago, it has everything from this update plus some.
http://www.halomaps.com/forum/viewtopic.php?t=121
Screw the 3 lines of text limit.
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Post by xbox7887 »

ok thanks. ill be sure to update. keep the suggestions comin and post any new finds.
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Post by sniper666 »

when can u convert them over to ch2r the new versions? ne ideas
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Post by xbox7887 »

i dont kno... whenever i feel like it i guess. i still gotta look at the thing that was included in the ch2r download explaining the differences. and after i fool around with it for a while ill probly start workin on them. give me a week or so. is there any in particular that you would like to see first... jpt, proj, weap, vehi. all the fun stuff i assume.
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Post by sniper666 »

well just accuracy i really want that bc i really want to play with it if u can change one netime soon that would be so cool and i would be so greatful
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Post by zulux »

OK, since you said the coll was from halo 1 I'll work on that next :wink:
Screw the 3 lines of text limit.
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Post by xbox7887 »

ok cool. if you want to start makin other plugins i suggest you check this out...http://files.halomods.com/viewtopic.php?t=23751.

it was something i submitted a while ago. its just a bunch of unknowns that i found. i didnt really kno that much about plugins then but i did find a lot of short and float values for a bunch of different stuff. some look kinda similar to the first halo so it wouldnt be too bad finding out what they mean. just pm me if you need any help
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Re: Plugins (1-27-05)

Post by XIU »

xbox7887 wrote:I really need to start organizing the code too. All of the editing has taken a toll and the tags formatting looks like ****.
I'm doing it right now with Visual Studio .NET works perfectly.
Want me to send all plugins when I'm done?

[edit]Here they are: http://users.telenet.be/-_X_-/Plugins.rar
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Post by xbox7887 »

nice. thanks man i owe you one. they were gettin so bad i could barely read em. thanks again. ill update later
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Post by XIU »

btw i just redid the plugin handling in ch2r and it now supports .dll and the old .xml plugins :)

release should be within the week
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Post by xbox7887 »

cant get any better than that. will the program use the info tags in the xml plugins...if it does than ill at least start filling those out. And are you in the process of converting all of the plugins into the new format. i kinda like it better. way more organized.
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Post by sniper666 »

does this mean the plugins can now be used with ch2r 9.2?
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Post by xbox7887 »

No they arent compatible with ch2r 9.2. but if you go into the ch2r post and go to XIU's post on the last page youll see that he released a new 9.3 WIP and its compatible with that version of ch2r.
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Post by XIU »

yes, or check the normal forums

ch2r will first try to find a .dll then .ch2r and then it will use the .xml
so if you really want to use the .xml you just have to remove the .ch2r or .dll if there is one

im gonna try to change this too so that it can load all the possible plugins :)

btw ive updated the main menu plugin a little ;)
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Post by xbox7887 »

The GUI is awesome. and yeah it would be nice to have an option of which type of plugin to use. or even another option which could load a completely different set of plugins (like a folder named "plugins" and then another one named "plugins2" or somethin like that). then i could have all of the good ones while finding more values with the other and i wouldnt have to keep switching programs. anyways keep up the good work
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here

Post by farklem »

Sorry xbox7887, I didn't look here before I did the vehi plugin today. But here is SF's fpch (Fog Patch) plugin that I converted to xml.
Attachments
fpch.rar
=o Fog Patch h4x mb?
(442 Bytes) Downloaded 48 times
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Post by xbox7887 »

yea thats ok i just thought id let you kno so you could delete it. ill add the fpch to the download in a little bit. SF?...swamp fox im assuming
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