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Posted: Sat Sep 02, 2006 4:12 pm
by TehBanStick
jordanimal wrote:Oh. Didn't ever notice.
Me neither.

Posted: Sat Sep 02, 2006 4:22 pm
by PPFNOOB101
Hawaiian Modder wrote:I'm just wondering if this means that entity is done for good.
I love that now I can do some coding in entity and add the fetures I wanted.
Thanx entity crew for this great program, And I hope to see another version.
ya, great job, but please release an update... :-)
I love the entity team, I dont want some noob programming of YOUR sorce to get credit for any expansion to this version

Posted: Sat Sep 02, 2006 4:23 pm
by snakejknight
i wonder if it would be possible to put squads into the bsp viewer???

Posted: Sat Sep 02, 2006 4:34 pm
by jordanimal
I would like to see the BSP viewer placemnt problems fixed. It would be so helpful.

Posted: Sat Sep 02, 2006 8:36 pm
by pokecancer
people, entity is not done for. we are always developing new stuff even if its not released in entity. everyone needs to stop discouraging people from working on stuff. If somebody needs to use entitys code to accelerate their project then thats fine. Sometimes there is no point reinventing the wheel. Anyways i hope that somebody gets some use out of it.

Posted: Sat Sep 02, 2006 8:38 pm
by Juniorman030790
pokecancer wrote:people, entity is not done for. we are always developing new stuff even if its not released in entity.

Very glad to read that! :D

Posted: Sat Sep 02, 2006 8:42 pm
by LostWithin
jordanimal wrote:I would like to see the BSP viewer placemnt problems fixed. It would be so helpful.
I really want a good bsp veiwer rather than one with turns non working if you turn a model 2 directions... :wink: . Im not gonna download this because i dont see any major updates but Entity is a VERY usefull app and i thank you for that!

Posted: Sat Sep 02, 2006 8:44 pm
by DiscoBob
thanks for the source guys...it's real nice of you to help out people who would like to learn how to write programs for halo or just learn some of the more in-depth tech aspects of halo. Plus its always fun for us to throw in some customization we might've wanted to see =D

Posted: Sat Sep 02, 2006 8:47 pm
by OwnZ joO
pokecancer wrote:people, entity is not done for. we are always developing new stuff even if its not released in entity. everyone needs to stop discouraging people from working on stuff. If somebody needs to use entitys code to accelerate their project then thats fine. Sometimes there is no point reinventing the wheel. Anyways i hope that somebody gets some use out of it.
That's fine, it's just gay when people rename the program and put new icons in, and call it their own. I figured you wanted people to be able to use the source, or else you wouldn't have released it. Thanks for open sourcing it though, I think I'll really learn from it.

Posted: Sat Sep 02, 2006 9:42 pm
by Vicarious
LostWithin wrote:
jordanimal wrote:I would like to see the BSP viewer placemnt problems fixed. It would be so helpful.
I really want a good bsp veiwer rather than one with turns non working if you turn a model 2 directions... :wink: . Im not gonna download this because i dont see any major updates but Entity is a VERY usefull app and i thank you for that!
Can someone PLZ PLZ PLZ make it where instead of moving an object like a foot to the left of a foot to the right , I wanna make it where I can click on the object and then move it (while holding left-click down) exactly where I want it 8) :D :P

Posted: Sun Sep 03, 2006 4:07 am
by smacktalker
howcome is the XML thing still messed up? i gotta fix this myself now ? but the bug was known 2 versions ago?

Posted: Sun Sep 03, 2006 4:29 am
by LuxuriousMeat
put the xml plugins in a folder called xml in the plugins folder

Posted: Sun Sep 03, 2006 9:17 am
by -DeToX-
When i click on MapForm, only the Code shows, the Designer has this error..
Could not find file 'C:\Program Files\Microsoft Visual Studio 8\Common7\IDE\Meta Editor Settings.xml'.

Posted: Sun Sep 03, 2006 9:23 am
by Hawaiian Modder
^Same here.

Posted: Sun Sep 03, 2006 10:31 am
by LuxuriousMeat
i had that problem you have to get the meta editor setings.xml fom a entity release and put it there and reload the solution

Posted: Sun Sep 03, 2006 10:53 am
by Snave
If anyone has an error about the missing file 'Meta Editor Settings.xml', download the attachment and place it in the folder 'C:\Program Files\Microsoft Visual Studio 8\Common7\IDE'. This error comes up when you try and view the design of the form 'MapForm'.

Posted: Sun Sep 03, 2006 10:58 am
by Hawaiian Modder
Thanks snave.

Posted: Sun Sep 03, 2006 2:48 pm
by -DeToX-
One or more errors encountered while loading the designer. The errors are listed below. Some errors can be fixed by rebuilding your project, while others may require code changes.

The path is not of a legal form.
Hide

at System.IO.Path.NormalizePathFast(String path, Boolean fullCheck)
at System.IO.Path.GetFullPathInternal(String path)
at System.Reflection.AssemblyName.GetAssemblyName(String assemblyFile)
at Microsoft.VisualStudio.Design.VSTypeResolutionService.AddProjectDependencies(Project project)
at Microsoft.VisualStudio.Design.VSTypeResolutionService.AssemblyEntry.get_Assembly()
at Microsoft.VisualStudio.Design.VSTypeResolutionService.AssemblyEntry.Search(String fullName, String typeName, Boolean ignoreTypeCase, Assembly& assembly, String description)
at Microsoft.VisualStudio.Design.VSTypeResolutionService.SearchProjectEntries(AssemblyName assemblyName, String typeName, Boolean ignoreTypeCase, Assembly& assembly)
at Microsoft.VisualStudio.Design.VSTypeResolutionService.GetType(String typeName, Boolean throwOnError, Boolean ignoreCase, ReferenceType refType)
at Microsoft.VisualStudio.Design.Serialization.CodeDom.AggregateTypeResolutionService.GetType(String name, Boolean throwOnError, Boolean ignoreCase)
at Microsoft.VisualStudio.Design.Serialization.CodeDom.AggregateTypeResolutionService.GetType(String name, Boolean throwOnError)
at System.ComponentModel.Design.Serialization.CodeDomSerializerBase.GetType(ITypeResolutionService trs, String name, Dictionary`2 names)
at System.ComponentModel.Design.Serialization.CodeDomSerializerBase.FillStatementTable(IDesignerSerializationManager manager, IDictionary table, Dictionary`2 names, CodeStatementCollection statements, String className)
at System.ComponentModel.Design.Serialization.TypeCodeDomSerializer.Deserialize(IDesignerSerializationManager manager, CodeTypeDeclaration declaration)
at System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.PerformLoad(IDesignerSerializationManager manager)
at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomDesignerLoader.PerformLoad(IDesignerSerializationManager serializationManager)
at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomDesignerLoader.DeferredLoadHandler.Microsoft.VisualStudio.TextManager.Interop.IVsTextBufferDataEvents.OnLoadCompleted(Int32 fReload)
:(

Posted: Sun Sep 03, 2006 5:59 pm
by Skayter
I get that error to...

Posted: Sun Sep 03, 2006 11:52 pm
by pokecancer
build/rebuild the solution in c# express