(Halo 2)Plugins (3-05-05)

Utilities designed primarily for the xbox version of Halo 2.

What else do you want to see done?

Convert the plugins to the new format
13
8%
Include a plugin pack for the first Halo
18
11%
Add info tags with descriptions for the values
23
14%
Add a user manual with descriptions / types of applications
19
11%
Do them all
95
57%
 
Total votes: 168

squeeksmods





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Post by squeeksmods »

people who ask for a virgin map probably dont have a disk..........bam busted biatch
Kuifje





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Re: confusion?

Post by Kuifje »

sysctl wrote:i dont understand wheres the downloads? :P
Here ya go: http://files.halomods.com/download.php?id=31898

You must be loged in to donwnload :idea:
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Guest





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Post by Guest »

yay! u did the scnr plugin YES.. now we can move stuff YES thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks thanks :) :) :)
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Guest





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Post by Guest »

ok....

X = forward & backwords
Y = left & right
Z = up & down
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TheTyckoMan




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Post by TheTyckoMan »

yes! I like moving stuff :)
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Guest





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Post by Guest »

yea... me 2 ... but now all we need is a UI but.. i have a solution for that... use sparkedit! and place an object at.. 0.0,0.0,0.0 and then look at a scen in the scnr plugin... and look at the coordinates... and in SE move the object a lil.. and ull notice that the numbers change... just add those numbers to the scen in the plugin.. and then it should move as much as it did in sparkedit!
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Quad2004





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Post by Quad2004 »

Thankx much for putting all in one
ill consider it b-day gift lol on the 10th ill be 25

last night we linked xboxes to see if my changes worked
they did but the alsome thing was (i hosted) every other xbox had
same things except the dual weld shotgun
but speed and damage they had
How??
when i dont host non of the changes work

our thing is we want to see who's changes were best ...

how can we make this work
so one can do somthing the other cant
we only have dial up
so we link with a router
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Post by xbox7887 »

yea glad you guys like it but dont give me the credit for the scnr plugin. that was someone else's work not mine.
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Post by pimpinhobo528 »

ok, i dont understand what "alive" does in the phmo plugin
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xbox7887




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Post by xbox7887 »

It doesn't necessarily have to do anything it is basically just an id that classifies an object as being alive or not.
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Aequitas




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Post by Aequitas »

You might want to remove the following from the vehicle plugin...

Code: Select all

<option>
    <value>167775632</value>
    <name>Brake Lights Only</name>
   </option>
I put that in when it was a WIP. Just take it out. If you notice, it has the exact same value as off.


EDIT: Might want to change "Right Trigger Fires Weapon" as well, 'cause its not the most accurate description. If you use the tank turret, left trigger also fires. Change it to "Weaponize" or maybe something less retarded sounding than that.
Last edited by Aequitas on Sun Jan 16, 2005 8:39 am, edited 2 times in total.
TF6
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xbox7887




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Post by xbox7887 »

yeah thanks ill update and start giving credit for everything
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Post by The Swamp Fox »

thanks for all the credit on the scenario plugin :lol:
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xbox7887




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Post by xbox7887 »

yeah i wasnt sure who did it but it must of took a while lol
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Post by The Swamp Fox »

yeah, that was me :wink:
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awesome but?

Post by gruzergrub5000 »

Sometimes when i try to check a box, it says "there was an error changing the value" What happened and how do i fix it?
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xbox7887




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Post by xbox7887 »

Im guessing you got that trying to change flags using ch2r. If your getting that error make sure you choose a number from the scroll down box first before checking any of the flag boxes. when you get the error you should just be able to click okay or continue. I dont think it causes any problems.
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Post by gruzergrub5000 »

thanks
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Post by xbox7887 »

yep
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Post by Wooden Dragon »

I have a question, what does the "hijack vehicle?" box do, do that make a vehicle hijakable or not?
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