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Posted: Wed Aug 18, 2004 5:00 pm
by pyrofromhell
with recursive model injection, does this mean that i dont have to rebuild the map to get things into it, please respond, thanx

Posted: Thu Aug 19, 2004 1:43 pm
by Alx
hmm..... this seems no different than the previous version of HHT, except it is red, not blue, and the window is a bit wider. is this program supposed to do anything besides dependency swapping?

Posted: Fri Aug 20, 2004 3:26 am
by HazardousExecutioner
once again CLuis great job there bud....another awesome program to add to your list. 8)

Posted: Fri Aug 20, 2004 6:07 am
by CLuis
Alx wrote:hmm..... this seems no different than the previous version of HHT, except it is red, not blue, and the window is a bit wider. is this program supposed to do anything besides dependency swapping?
You may not understand HHT 3, hmm it does way more than dependency swapping. nub.
Dark-Stuntman wrote:with recursive model injection, does this mean that i dont have to rebuild the map to get things into it, please respond, thanx
theres no way to rebuild an xbox map so i guess ur talking about PC.

Posted: Fri Aug 20, 2004 12:27 pm
by Alx
CLuis wrote:
Alx wrote:hmm..... this seems no different than the previous version of HHT, except it is red, not blue, and the window is a bit wider. is this program supposed to do anything besides dependency swapping?
You may not understand HHT 3, hmm it does way more than dependency swapping. nub.
nvm, excuse my n00bish question.
one question about injecting model meta, how do you make it so it isn't distorted?
BTW, this program is a godsend for me.

WTF

Posted: Fri Aug 20, 2004 2:20 pm
by da dude of halo2
WTF u can change the same when u save it it says gathering exspect data that sucks ohh and it would be nice in.Sky tag if u had other skys to chosse from and like for sbsp when u click on it it freazzis ure hht3.
ohh and 1 more thing if u combind tis program with hMt.3.5 it would be a hit!

Posted: Wed Aug 25, 2004 9:27 am
by CLuis
Well a couple of lucky people are getting to beta test this version for me *cough* Team NMP *cough*. Hopefully the results will be good. If they are good expect a release anytime soon.

Here is a tut of how easy everything will be, http://luis.dontexist.com/hht4_tutorial.htm

Posted: Wed Aug 25, 2004 9:31 am
by Stunna_X
all i can say is i love HHT3 so far, its just makes shit so easy... ive had my share of problems with it but thats cuz im prolly tryna do shit thats too much for me.. if u see any of my mods in the future i can garentee that i used hht.

Posted: Wed Aug 25, 2004 9:35 am
by UltraMagnus
I have two words for you: recursive injecting

One simple injection can get you an entire pelican, fuel rod, turret, whatever you want! The new HHT will revolutionize the way we mod Halo, NMP maps will be able to come out faster and more refined. Prepare to see alot of changes in xbox modding :twisted:


UltraMagnus
Team NMP Admin
HaloMods Enforcer

ok?

Posted: Wed Aug 25, 2004 5:51 pm
by da dude of halo2
every time i try and do the tut i get thuis(cant inject bepd) can u help me i did it as u told me Note this is for pc!

Re: ok?

Posted: Wed Aug 25, 2004 6:15 pm
by CLuis
da dude of halo2 wrote:every time i try and do the tut i get thuis(cant inject bepd) can u help me i did it as u told me Note this is for pc!
um i think i said "Here is a tut of how easy everything will be"

that means this tut is for HHT 4, its not currently released.

Posted: Thu Sep 02, 2004 1:28 am
by hhhunter
when i unzipp it & try 2 open it it tells me that a .dll file is missing please help
:oops: :mrgreen:

Posted: Thu Sep 02, 2004 8:14 am
by swese44
I'm gettin antsy here. Any news on when v. 4 will be released? Thanks for all you hard work by the way.