HMT: PMI Simplified (Updated)

Tutorials for the PC version of Halo 1.
Phan7omEli7e





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Post by Phan7omEli7e »

Didn't know it was old.
I got here directly from the tutorials page on the halomods site.

But I found another tut and did it.
scs





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Post by scs »

I know this post is old but I looked through the whole thing and didn't find the answer to my question. Even the links in the posts.

On step 11 where you do a Batch extract of the map you want to inject. (ie..bloodgulch) Well when I do the extract, and click yes for the BSP, there are no files in the folder I created for the batch. I get no errors! The way you named the folders that doesn't matter does it? I just named it batch. I must sound like a noob. :oops:
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xXxCocoFangxXx





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Post by xXxCocoFangxXx »

Very Cool!
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d3m0n1x





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Post by d3m0n1x »

When I put new Scenery in other maps like the Gun Rack in Death Island & import it in to the map with SparkEdit it only shows up as a block & not the actual object.

Now it shows up fine in game but it is hard to place it in SparkEdit when all u have to work with r blocks & if u r working with more than 1 object & wish to put them together it's even worse coz every single object shows up as a block.

That normal? Did I maybe do something wrong? Or is there a way to fix this problem? :cry:
headgear782





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Post by headgear782 »

i got my pelican into my map (bloodgulch) and i can get inside of the plican like sit in it, but i cant fly it, and its making me mad, lol anyone know what to do?
KingOfWar





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what do u use

Post by KingOfWar »

what did u use in the tutorial what tool i halo map tools it dont have any tools there plz help
wes





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Post by wes »

Halo Map Tools v3.5
KingOfWar





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:(

Post by KingOfWar »

i have that but under tools i have only 2 options

batch extract
make the map agian thing
wes





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Post by wes »

are you sure?
there should be 5 options for extract, and 4 other "Tools"
Charocal





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Post by Charocal »

I don't understand Step: 4, I just finished doing that? What does it want?
Rob





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Post by Rob »

How can i PMI scenery? I want to inject gigantic, large and small snow boulders to BG... So i tried but it won't work :(
thenoobmodder





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WTF?

Post by thenoobmodder »

ok dude, i followed all 30 steps. now how do i actuall get to see/use the pelican in Blood Gulch
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I know, it's a nooby question. But look at my username. thenoobmodder. duh
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wilp





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Post by wilp »

You say

"22. Now, go get a copy of the map that you're injecting the model into (The map file that you batch extracted earlier), and copy it. Paste it in the New build folder."


But i can't find the map
babelfish





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Post by babelfish »

Look in your maps folder >.>
He means the map you are building into. Like if your modding icefields paste icefields.map from your halo/maps directory.
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digitaldude078





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.sbsp

Post by digitaldude078 »

can anyone post the .sbsp file for blood gulch? my computer keeps crashing, its the only file i need
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Andrew_b




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Post by Andrew_b »

bump
FanTasY




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Post by FanTasY »

Andrew_b wrote:bump
Bumps don't apply in the tutorials section.
digitaldude078 wrote:can anyone post the .sbsp file for blood gulch? my computer keeps crashing, its the only file i need
I don't think people are going to upload blood gulch's .sbsp file, and maybe you can explain at what time does your computer crash, when your trying to extract the BSP/Model Sections?
digitaldude078





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Post by digitaldude078 »

yea right when it tires to extract

and by the way i relized i dont have the vertices or indces either :(
BOB{MODz}





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i got the pelican in

Post by BOB{MODz} »

i got the pelican into bloodgulch i used sparkedit but when i try to play i cant see the pelican WTF?!?!?!?!?! what should i do?
sangheili123





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Post by sangheili123 »

People who cant find their maps folder arent prepared for pmi'ing. Cant blame them for trying.
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