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Boarding seat tutorial- going through revision

Posted: Mon Aug 20, 2007 7:26 am
by turk645
edit: due to some different info that has been found i need to revise some of this tut- some info is off but for the most part its all there

This tutorial will explain how to add more boarding seats to any vehicle and how to make use of the unused boarding seats that bungie has given us. Small warning this tut is ment for people with general knolage of halo and assuming you know how to used entity, clone chunks, etc cause im not going to go over it.

sorry for no pics right now, imageshack is being stupid.

Basics

First you will need to get the latest vehicle plugin if you dont have it already.

There are three kind of boarding seats: takeover, pull out, and idle.
The animation used determains what kind of seat will be used. You can change the animation used by changing the string id "name" in entity to get the kind of boarding seat you want.

Idle string ids are on the tank/wraith
takeover can be found on the ghost and banshee
Pull out ids can be found on vehicle turrets and the warthog.

<pic>


Adding boarding seats

OK lets say you added two seats to the back of the warthog and now you want them boardable.

1. Clone two more chunks for the two boarding seats and markers for the seats if need be.


2. If you are testing everything alone its recommended you get the general location of everything while its still a passanger seat because takeover and pull out boarding seat animations dont work properly when alone.

3. Once its in the general posistion check off the "award boarding medal" bitmask and change the string id for the animation for the two boarding seats you want.

4. Now to link the boarding seats to the two seats that were added. There is a short named "Board wich seat?," for this short you put in the chunk number of the seat you want to be boarded by. So if your two passanger seats where chunks 6 and 7 you would but those numbers for the boarding seats.

<pic>


5. optional- For boarding seats that are use the idle animation you might want to put a string id for the grenade marker string. This is the location that the grenade will "stick" when you plant a greande on that boarding seat.



Using existing unused boarding seats


Aparently bungie has several boarding seats on different vehicles that are never used due to lack of animations for them. You can tell wich one these are by unchecking the "award boarding medal" bitmask but there is still no option to board. You can either fix the boarding seat by changing the animation used or turn it into a passanger seat by changing the animation and the unchecking "award boarding medal" bit.

Posted: Mon Aug 20, 2007 7:41 am
by DarkShallFall
Nice job turkey.

Posted: Mon Aug 20, 2007 10:50 am
by Ragdoll
very cool tut i will use this on my upcoming mod.

Posted: Wed Aug 22, 2007 6:53 pm
by -Treetoad-
Darkshallfall wrote:Nice job turkey.
Stealer >_>
That was my special name =[

Yay I can finnally have some fun with seats :)

Posted: Thu Aug 23, 2007 11:46 am
by turk645
-Treetoad- wrote:
Darkshallfall wrote:Nice job turkey.
Stealer >_>

... everyone calles me that.

Posted: Thu Aug 23, 2007 10:44 pm
by Th2mods
turk645 wrote:
-Treetoad- wrote:
Darkshallfall wrote:Nice job turkey.
Stealer >_>

... everyone calles me that.
my friends call me turkey time...

Posted: Fri Aug 24, 2007 2:46 pm
by StalkingGrunt911
Nice tut man. :)

Posted: Fri Aug 24, 2007 2:56 pm
by DoorM4n
Most excellent!