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adding bipds, vehi or weapons on the map!(replacing).

Posted: Sun May 06, 2007 9:25 am
by asif333
Adding Biped( AI) ,vehi's or other things!

For the tutorial, you will need:
Dothalo

1) Select the [itmc] tag, this is the item collection part of the map
2) Click on weapon that you want replaced on map: you can still select this as your starting weapon
3) Now click on the dependencies window: this is where you will get tweaking
4) Change the tag class to "vehi"
5) Now change the dependancy/lone id to your veichle or bipd(AI)
6) Now change the spawn times by clicking on the weapon in the "itmc" tag, so there is no veichle chaos
7) save changes
8)fix encryption
9) FTP it now!

Posted: Mon May 14, 2007 2:56 pm
by killarzachary
Does this actually work, because its a bit simple and all the others are a lot more complex.

Posted: Wed May 16, 2007 8:44 am
by XBC-Requiem
Yesum.

Posted: Sun Jun 03, 2007 7:03 am
by Rockymods
I found how to do this in my newbie stages of modding, I never thought of making it a tut however so kudos to you! This tutorial works 100%. Really there shouldn't be any errors or problems when you do this, it's basically like a projectile swap. Dot halo to me is my foundation modding program, (I have many programs)

Posted: Thu Jun 28, 2007 11:15 am
by asif333
this is a very easy and fast with simple steps just follow them, u will get there ;) i tested it on my lil brother it worked he said ;) so no problem!