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Custom map from model

Posted: Fri Feb 23, 2007 2:57 pm
by captininsanity
Ive seen some custom maps like metroid tunnel so there must be some way to do this...

What if i nulled the bsp and injected a model for an item and injected a colision for an item then spawned it somewhere in space. would it be that easy to make a costum map or is that impossibe

Posted: Fri Feb 23, 2007 3:02 pm
by DemonicSandwich
Metroid tunnel is actually made up of machines.

Posted: Fri Feb 23, 2007 5:52 pm
by captininsanity
yea i kno but i never managed to find a tut on that. is there one?

*i just realized i posted this in the tut section, i ment to put it in modding discussion*

Posted: Fri Feb 23, 2007 7:23 pm
by DarkMetal
Don't ask in this forum... this is a forum for showing people things, and the only thing I see you showing is your intelligence.

Posted: Fri Feb 23, 2007 7:24 pm
by Anthony
DarkMetal wrote:Don't ask in this forum... this is a forum for showing people things, and the only thing I see you showing is your intelligence.
he just posted that he was in the wrong section so why would you replay with this?

Posted: Fri Feb 23, 2007 7:49 pm
by DarkMetal
Anthony wrote:he just posted that he was in the wrong section so why would you replay with this?
Reassurance

Posted: Fri Feb 23, 2007 8:00 pm
by Anthony
DarkMetal wrote:
Anthony wrote:he just posted that he was in the wrong section so why would you replay with this?
Reassurance
I'm pretty SURE that he doesn't need to be reassured because he caught his mistake on his own, and when I (like most people) catch my own mistakes I usually don't make them again..

Posted: Tue Mar 06, 2007 12:11 pm
by Boney526
demonicsandwich wrote:Metroid tunnel is actually made up of machines.
I thought metroid tunnel was a useless BSP in the game for some reason...