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Useable Pelican in MP using only Entity

Posted: Sun Sep 03, 2006 8:11 pm
by Enlighten3d-one
You need the following programs

1) Entity
2) Ftp Client

Step 1: Open up your MP map in Entity.

Step 2: Open up the campaign map that has the pelican in it, I used deltaaproach.

Step 3: Go to the weapon tag in the campaign map and click on pelican and then click the checkboxes parsed and recursive and then click save then it will say done. Image


Step 4: Now close the single player map and go to the mp map. In the mp map choose build and locate the .info of what you just saved.

Step 5: Now in your MP map go to the vehicle tag and click on the pelican that you just moved into it.

Step 6: Open the Meta editor and choose show unknowns.

Step 7: Scroll down to seats144 then in the drop down box to the right there should be a 0 through 13 in it go to 0.

Step 8: Change the first SID (string id) to

Posted: Mon Sep 04, 2006 1:01 pm
by Halo4Ever
make sure that the hog is on a MACH because it has no collosion for the ground and will constinitly spin making it extremely hard sometimes for you to drive it

Posted: Sun Sep 10, 2006 11:21 am
by striderdude
do you need to switch the warthog with the pelican? or does it do it automatically? :?

Posted: Tue Sep 19, 2006 5:30 am
by Cosmos
Can you give me a link to entity?

Posted: Tue Sep 19, 2006 8:04 am
by xzodia
Halo4Ever wrote:make sure that the hog is on a MACH because it has no collosion for the ground and will constinitly spin making it extremely hard sometimes for you to drive it
i think you mean the pelican
striderdude wrote:do you need to switch the warthog with the pelican? or does it do it automatically? :?
wtf are you talking about?

Posted: Tue Sep 19, 2006 12:36 pm
by a mammoth
Cosmos wrote:Can you give me a link to entity?
The lastest releases are always at www.haloplugins.com.

ya

Posted: Sat Dec 02, 2006 7:22 pm
by StevesBakery
how do i get the campaign maps i dont know how to obviously but ya could someone tell me

Posted: Wed Jan 03, 2007 5:51 pm
by iPod
The campaign maps are a10.map and the ones that have a or another letter infront of them is a campaign map!

Posted: Sat Mar 24, 2007 7:15 pm
by Domnio
how do you change the MACH of the pelican

Posted: Sat Mar 24, 2007 8:01 pm
by Dootuz
iPod wrote:The campaign maps are a10.map and the ones that have a or another letter infront of them is a campaign map!

Wrong game.

MACH? I think you mean HLMT or something

Posted: Fri Mar 30, 2007 1:06 pm
by n33bcakes
how would you go about moving it in the bsp viewer? :s