[tut] Night Vision

Tutorials for the Xbox version of Halo 2.
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~FallenOne~





Posts: 102
Joined: Sat Apr 16, 2005 10:33 am
Location: Herscher, Illinois

[tut] Night Vision

Post by ~FallenOne~ »

NIGHT VISION

Well we all remeber Xbox7887's kick@$$ mod Vision Of Power where you had night vision, actual nightvision and since then ive seen my fair share of people who would love to add it to their next new mod...

Well now you can easy as pie...

First were gonna start off by fireing up Insolence or entity and opening our faverite map! in this case were gonna be useing Insolence and coagulation.

The only tag were going to be needing to duplicate is... [LIGH] effects\generic_lights\overcharge_fp

once its finished duplicateing the tag fix the encryption on your map and close insolence or entity

now we need to open up dothalo, find the tag you just duplicated which should be [LIGH] effects\generic_lights\overcharge_fp 2 and click and edit the dependencies NULL out the lens - effects\objects\weapons\pistol\plasma_pistol\overcharge_fp

now open the tag editor and set the settings as follows (KEEP IN MIND YOU DONT HAVE TO KEEP THEM THIS WAY YOU CAN MAKE THE NIGHTVISION STRONGER OR WEAKER BY SETTING THE light intensity HIGHER OR LOWER)

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once thats done move over the [BIPD] tag and select objects\characters\masterchief\masterchief_mp

now turn on the first person flashlight by checking the following box and switch over to the dependency editor...

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NULL out the first person flashlight and replace ligh - objects\characters\masterchief\flashlight_1p with ligh - effects\generic_lights\overcharge_fp2

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now once again fix your encryption and close dothalo

open up uberlightmap tool and bring the lightness of your map down to -100 hit apply and resign

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and last but not least FTP the map over to your xbox and have fun!

(on a side note this was my first time ever writeing a tutorial, and also you have to make all the projectiles [ligh] effects have green and light intensity in order for them to show up as green and booming :( )
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Well AI isn't easy, its not like you get 5 nerds, coke-a-cola, and a bunch of computers and 2 days later theres AI. Its more like 50 Nerds, Cocaine, and Supercomputers, then 2 weeks later you get AI.
Last edited by ~FallenOne~ on Sun Oct 15, 2006 1:38 pm; edited 1,000 times in total
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