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.:: Tutorial: How to apply these mods ::.

Posted: Mon Dec 06, 2004 1:18 pm
by Martijn Gelissen
Well since I see a lot of requests about how to apply ppf's a wrote a tutorial (sticky?)

A few things that need to be done first:

Posted: Tue Dec 07, 2004 9:30 am
by MAXIMAL0
so do you need to clear your cache? And what about that shared.map thing...do you just patch that as a regular ppf? I could not get the mod with the flood juggernaut AI on it to work and I PPFed and Signed it.....am I missing something?

Posted: Tue Dec 07, 2004 12:49 pm
by Martijn Gelissen
MAXIMAL0 wrote:so do you need to clear your cache? And what about that shared.map thing...do you just patch that as a regular ppf? I could not get the mod with the flood juggernaut AI on it to work and I PPFed and Signed it.....am I missing something?
Well normally the maps are overwritten everytime you play a map, so usually just playing a different map before playing the modded works just fine.
But in the case of, the single_player_shared.map and the shared.map its a little different.
Here you SHOULD delete your cache files otherwise it wont work.

To delete your cache files, make connection with your box using smartftp and go into the X:\,Y:\, and Z:\ drive and clear the cache000 untill cache005
*Dunno for sure if they could be in E:\ asw3ll

Good lcuk,
Martijn

Posted: Tue Dec 07, 2004 1:00 pm
by EveryDayLife
what are the value, and next value that you put in when you add a map to mainmenu?

Posted: Thu Dec 09, 2004 9:13 am
by Stealthy
I currently have not had to use the encryptomatic signature tool yet. Im wondering if maybe it depends on the extent of alteration that the ppf is gonna be doing.

Posted: Fri Dec 10, 2004 7:15 pm
by Brendo23
whats the port in the address bar?? do i put anything there?? plz help im just a noob at modding

Posted: Sat Dec 11, 2004 12:37 am
by Martijn Gelissen
Brendo23 wrote:whats the port in the address bar?? do i put anything there?? plz help im just a noob at modding
Just leave it blank. If that doesn't work try port 21 (that's mine configuration) Although I believe it will auto detect the right port.

Good luck,
Martijn

Posted: Sat Dec 11, 2004 11:23 pm
by Brendo23
do i hav to use a different cable?? im using system link cable.... :?

Posted: Sun Dec 12, 2004 2:38 am
by Martijn Gelissen
Brendo23 wrote:do i hav to use a different cable?? im using system link cable.... :?
Depends on how you connect to your xbox.

Posted: Mon Dec 13, 2004 11:15 pm
by Martijn Gelissen
Look on http://www.xbox-scene.com
Here you will find all the info about modchips, and programs to put games on your HDD (HDDLoader)

Good luck,
Martijn

Posted: Thu Dec 16, 2004 2:41 pm
by handsom_dick
Actually, a xbox system link cable is a crossover cable, therefore, you can use it to connect your xbox directly to your computer, but, if your xbox is connected to a hub/switch/router, you need a straight through network cable.

Posted: Sun Dec 26, 2004 5:58 am
by Kornie
well i was gonna softmod my xbox but now i cnt be arsed so would there be a way with out an modded xbox i coz i have an cross over cable ect its just i dont want to risk my xbox gettin buggered up...

Posted: Sun Dec 26, 2004 11:28 am
by Martijn Gelissen
Well as far as I know, the only way the get these mods, is by using a modded xbox, sorry
Maybe you can contact someone and ask if they cant mod it for you, if you think it's too hard to do yourself, that's what I did :P

Good luck,
Martijn

Posted: Mon Dec 27, 2004 4:49 am
by Kornie
well softmodding is the simplest way coz i dont even need to open up my xbox but yet it is still ver leathle if it goes wrong but all u need is an action replay/MAX drive, xbox, Itools, FPT and a back of your drive ect u np just check it out at www.xbox-scene.com

unless some one lives in the uk and can fit in the chip but if it goes wrong i want a refund on my xbox and hip :) lol but i would rather softmod because its simple and reverse able for xbox live :D

Posted: Tue Dec 28, 2004 11:36 am
by vertigo600
any1 know where the x,y and z files are located so i can delete some of the cache files? thanx in advance

Posted: Tue Dec 28, 2004 1:30 pm
by Martijn Gelissen
The X,Y and Z drives are located on your xbox, along with the F drive, which probably is your HDD with Halo 2 on it

Just FTP to your xbox and you should see a bunch of drives (displayed as folders), like F:\, E:\ etc. Here are the X:\, Y:\ and Z:\ drive too

Good luck,
Martijn

BTW, before you ask:
Cache000 = SP map
Cache001 = SP map
Cache002 = UI (mainmenu)
Cache003 = MP map (last played)
Cache004 = MP map
Cache005 = MP map
_________________

Posted: Tue Dec 28, 2004 8:05 pm
by Halo_MC
lol I am an idiot when it comes to things like this. Is there anyone who can tell me what to do step by step??? I can give you money over paypal.

Posted: Wed Dec 29, 2004 12:45 am
by Martijn Gelissen
Halo_MC wrote:lol I am an idiot when it comes to things like this. Is there anyone who can tell me what to do step by step??? I can give you money over paypal.
The tutorial is already step-by-step, if you're talking about that, go and read!
If you mean deleting the cache files is too hard then I suggest that you play a different map first, so lets say that you overwrote headlong.map with a modded headlong, then when you're gonna play play a different map first before trying headlong, otherwise you won't see the changes you made because of the cache files.'
This is way easier than deleting the cache files

Peace,
Martijn

Posted: Wed Dec 29, 2004 3:44 am
by vertigo600
ok..im so sorry for bein a pest but the only rives i see are c,d,e,f i have no idea where they are

Posted: Wed Dec 29, 2004 4:02 am
by Gn0me
I'm thinking by X,Y,Z it means whatever letters your drives happen to be.
If i were to describe the need for 3 drives which the user may have changed to any letter i would describe it as X,Y,Z.

So yours could be any letter from A-Z, but for the sake of writing a tutorial they are described as X,Y,Z.

Just a guess so don't take it for gospel and abuse me if things go wrong and the xbox turns violent.