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Posted: Thu Apr 12, 2007 8:08 pm
by JacksonCougAr
This is why I believe in giving step by step instructions in my tutorials... by step by step I mean mouse click by mouse click, lol... PS; your pictures are cruel to my browser and that's bad considering I have an abnormally wide aspect ratio on my laptop LCD monitor...

<------------------they're to wide----------------------->

Posted: Fri Apr 13, 2007 2:34 pm
by da dude of halo2
Ive rebuilt the map but I cant find it what ahppend to it?

Posted: Fri Apr 13, 2007 3:03 pm
by kibito87
If you aren't able to understand what i've wrote then look for an individual to help you. My tutorial is not flawed and doesn't need anymore explaining. I've even put large detailed pictures to help. I have a 19" monitor and the pictures I have posted view just fine. They don't require my browser to scroll left and right to view.

@da dude...If you rebuilt the map. Then it should be located in the same folder you had the old map. To make sure, look at it's file size.

To ALL: Anthony already gave a tutorial that is short and to the point on how to do this. If you can't use my tutorial which is longer, more in depth, and littered with pictures...then the problem exists with the user. This tutorial was made with the intent that the user's had experience with h2core and h2guerilla. If you can't get this to work, then you more than likely have a problem with sp-mp conversions as well. This tutorial has been tested by myself mutiple times and I know for a fact it works and there are no flaws.

Posted: Fri Apr 13, 2007 10:09 pm
by JacksonCougAr
with your pics you really don't need to explain things all that well. And anyways I was really just giving you a hard time, lol.

The pics aren't a big problem but hor-scrolling annoys me, lol.

Anyways; GJ! (Although now I don't have a reason to make this tutorial...*sigh*...Oh well now I have a reason to finish the Bumpmapping tut of mine... lol... I tend to rant don't I?

well

Posted: Fri Apr 13, 2007 11:41 pm
by da dude of halo2
naw I looked at the map and its the exsact same byets as the same as the map with out the weather. I thought It would Create a map called Coagulation.map.map to tell its the new map but when I rebuilt it. I didnt know where it went.

edit I get these errors wtf?

Image

Image

Omfg..

Posted: Tue Apr 24, 2007 4:53 am
by Glitch102
Well i followed it all, done exactly as it says, yet i FTPed it to my box, and whenever i load it, and the gmae has finished counting, it freezes and i have to restart my box. Any help with this?

Posted: Tue Apr 24, 2007 8:17 pm
by kibito87
NP Jackson.

Dude, I don't know what else to tell you. If you are following my tutorial word for word then there should be no problem at all. I have fully tested this and it worked.

P.S. The scenario file size doesn't change. It's the bsp meta's file size that should change.

Glitch, like I stated above... I have tested this mutiple times. I'm not sure why you would get a freezing map. Try clearing your cache drives as a last resort. Atleast try a different map and see if it works.

People! This could also be a problem pertaining to the newest version's of h2core and h2guerilla. I haven't had much luck with the new versions doing conversions and I haven't had time to check and see if they work with this tutorial.

Posted: Thu Apr 26, 2007 7:24 pm
by stewygriffen6666
im using the 4-7-07 version i think and i keep getting the rebuilder not responding or low vitural memory....

Posted: Sat May 26, 2007 2:21 pm
by ThaGreatOne
tried this a couple times, and i just cant seem to get this to work, i followed it perfectly, the map rebuilt perfectly but when i go to load the map it goes directly to black screen. idk what i did wrong if i did do anything wrong

Posted: Sat May 26, 2007 2:54 pm
by Dissolution241
This won't work with the new versions of the apps.

Posted: Sat May 26, 2007 9:15 pm
by JacksonCougAr
When I rebuild with new version (Not sure about old version...) I get missing menu text and odd map loading (blue screen loading on splitscreen) plus JMADs F-up, same with teleporters, and mostly everything else...

Posted: Wed Aug 15, 2007 5:22 pm
by C4rn4g3
I get this error..do you know what it means??? this is when i am rebuilding the map i clicked keep existing spawns and it didnt work...help

Posted: Wed Aug 15, 2007 8:01 pm
by C4rn4g3
Image

Posted: Thu Aug 23, 2007 8:35 am
by Halo32007july2
Yo how do u rebuild ur map? After ur done?

Posted: Thu Aug 23, 2007 8:38 am
by CptnNsan0
in h2core go to map>rebuild

Posted: Thu Aug 23, 2007 9:06 am
by Halo32007july2
Umm when i rebuilt my map in h2 core i checked all the things off then got the .scenerio or wutever and then it finished then i resigned and i failed to load the map?

Posted: Thu Jul 03, 2008 9:10 pm
by Finalkeyblader
Is it possible to put 2 weathers on a map?
As in Backwash's fog and Lockout's snow on Turf?

Posted: Thu Jul 03, 2008 10:05 pm
by foxfanatic23I7
Fog isn't a weather >_<. So yes, you can do what you are asking for, and no I don't think you can add two weathers to a single sbsp.

Posted: Thu Jul 03, 2008 11:30 pm
by kibito87
I think Detox tried to put two weathers into one map and it didn't work. But i'm not sure on the specifics. Ask him how it went if you would like.

Posted: Fri Jul 04, 2008 7:09 am
by Finalkeyblader
The reason I'd like to do this is because the fog and snow mix on Turf would make something like a silent hill environment if I did 0 saturation and that sort of thing. I don't know how I'd turn the fog white, though. Unless it gets edited too by ULMT.
By the way, what tag is fog in?