This is a tut I wrote 2-4 months ago for a friend. So I didn't use Entity. You can probaly use it now and skip half the stuff in it.
Here it is:
This all takes place in insolece except step 7, and 8.
step 1.
Get a map that has the bugger in it. I chose 03a_oldmombasa.map , Then open your other map that you want the bugger in. I chose coagulation.map .
Step 2.
Go to the biped tag in 03a_oldmombasa.map and select object\charcters\bugger\bugger , click and hold to and drag it over to you otehr map which was coagulation.map for me.
step 3.
Once the moving box is done you can close 03a_oldmombasa.map
step 4.
Now in coagulation click the biped tag and double click on object\charcters\bugger\bugger to open up. Now on the right side of insolnce a new box should open up. Under the words Show on the left side of the new box click visble dependices. Now you should see some dependencys in there. find where it says tag type and follow it down to the tag type foot. Change the foot ID NOT Tag Type to effects\materials\objects\characters\elite . Then close the bugger.biped tag.
Step 5.
Now go down to the hlmt tag and open up object\characters\bugger\bugger The new box on the right side should open up agian but this time you want to click near the top where it says
IFP Plugin - "hlmt" -Edit Mode and it should change to IFP Plugin - "hlmt" -Dev Mode . Once you have done that look below it and click on Variation below Reflexives. A new white colum just like the one you were lookin at should pop up . Click all dependinces below the word Show. You now need to null out the ID sound\dialog\combat\bugger to Nulled Out. Close the hlmt tag.
Step 6.
Scroll Down to the matg tag and open it up, the double click on globals\globals . Click On the IFP Plugin agian to change it to dev mode. Now alot of stuff should come up =P don't be scared . Look under the word reflexives under the IFP Plugin for Unknown8 click it, and then find the drop down box below were it says Author: Iron_Forge and go to the number 3 on the list. WHen it opens up go to the bottem line which should say objects\characters\elite\elite_mp and replace it with objects\characters\bugger\bugger . Close the Matg tag.
Step 7. Use the Easy flying Biped program and use it on the Bugger so you can fly around, you might want to set the speed up a little bit 5-10 is what I like.
Step 8.
Sign the map and ftp and you are done!
-Doom
Playable Bugger in Multiplayer
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Playable Bugger in Multiplayer

Sig over three lines of text. <--- lik wtf? mods make my sig 4 lines of text, then they letz tis slide as GTAF says, and den dey delete it? likwtf?