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Ace Mods Needs You!

Posted: Sat May 26, 2007 9:50 pm
by JacksonCougAr
Basically all that we require is a fulling working Coagulation.map with weather and water built into it. I do not want this to be coags BSP injected into another map. Instead I want it to be the original Coagulation map. I'm guessing that you would do this using H2Core and H2Gurilla because I know of no other way to build in weather and water into a map without injecting the BSP into a larger map at the end.

So simply put:

1) Original Coagulation.map file
2) Water added
3) Weather added (Heavy Rain)
4) No other modifications at all
5) All working conversions/rebuilds get credit in Wake Island 2
6) Best (the build we use) map gets a special prize.

--CougAr
--Ace Mods

Posted: Sun May 27, 2007 4:38 am
by killarzachary
I think I might be able to help you, but do we have to replace the spawns as well?

Posted: Sun May 27, 2007 6:29 am
by little_shadow
Jackson sorry to say but this was a waste of a post,
All you had to do was ask me :wink:

Posted: Sun May 27, 2007 10:41 am
by JacksonCougAr
I was wondering weather someone on the Team could do it... lol; you still get the prize if its the best.

Posted: Sun May 27, 2007 10:42 am
by JacksonCougAr
JacksonCougAr wrote:I was wondering weather someone on the Team could do it... lol; you still get the prize if its the best.
killarzachary wrote:I think I might be able to help you, but do we have to replace the spawns as well?
If you have to ask that that then you did not understand the post...

EDIT: I don't even know what happened there. ^^^

Posted: Sun May 27, 2007 12:03 pm
by halo0001
i could add weather and water to that bsp in under a hour, and wut do u mean best if thats all u can do according to the rules?

Posted: Sun May 27, 2007 12:43 pm
by JacksonCougAr
Rebuilding can cause internal map error that are not outright apparent; as well as outright screw-ups of the map; I guess I should have said "most flawless".