Page 1 of 1
Need a Modeler
Posted: Sat May 26, 2007 8:48 am
by HellaWack
Im looking for sumone who can edit a model in the halo 2 game. The portable covenant turret that grunts carry around in sum levels. I need that model except without the piece on the bottom that supports it 2 stand up. just the gun part so u can hold it and shoot it like a normal weapon. Also, i need an FP for that gun. Please PM me or post here if u can make the model for me. Thx.
Posted: Sat May 26, 2007 4:56 pm
by xxscottyboyxx
U need to use the program milkshape to make a model
heres how u use it
milkshape
http://forums.halomods.com/viewtopic.ph ... 30&t=60075
Posted: Sat May 26, 2007 9:41 pm
by JacksonCougAr
He doesn't want to LEARN how to make it/ do it. No; he wants someone ELSE to do it!
Adam is telling me this:
1)Null Shader of Bottom Part
Or
2)Move the bone so it disappears
Then
3)Use same model for FP model
Help that helps... someone...
Posted: Sun May 27, 2007 3:26 pm
by HellaWack
JacksonCougAr wrote:
Adam is telling me this:
1)Null Shader of Bottom Part
Or
2)Move the bone so it disappears
Then
3)Use same model for FP model
Thanks but cood u b more specific? Like how do i move the bone so it disappears or where do i find the shader tag. BTW im positive this model is coming from the vehicle version of the portable turret(after the grunt places it onto the ground) so duz that mean theres more 2 it than just moving the bone or nulling a shader? If so then i definetly need sumone else to do this for me.
Posted: Sun May 27, 2007 4:33 pm
by DemonicSandwich
JacksonCougAr wrote:He doesn't want to LEARN how to make it/ do it. No; he wants someone ELSE to do it!
Adam is telling me this:
1)Null Shader of Bottom Part
Or
2)Move the bone so it disappears
Then
3)Use same model for FP model
Help that helps... someone...
You'll also need to edit/move some markers for proper hand placement.
Posted: Mon May 28, 2007 1:58 pm
by HellaWack
hey demonicsandwich u said b4 u were making this gun for me and had the first and 3rd person models ready but u had sum stuff 2 do first b4 u give me a patch. r u still making the gun or did u stop cuz u edited and changed ur post completely?
Posted: Mon May 28, 2007 2:16 pm
by DemonicSandwich
HellaWack wrote:hey demonicsandwich u said b4 u were making this gun for me and had the first and 3rd person models ready but u had sum stuff 2 do first b4 u give me a patch. r u still making the gun or did u stop cuz u edited and changed ur post completely?
No, I didn't even know for sure that I could finish it.
I have one you could use...lemme find it.
EDIT:
patch
It didn't turn out the way I wanted due to some computer issues but the model (FP and 3P) is there, just drag and drop the model into your map and screw with the tags and stuff...

Posted: Mon May 28, 2007 2:31 pm
by HellaWack
dood thank you so much! ive always wanted this weapon. i relly appretiate this ALOT! Thx again.

Edit: Still thanks! BTW how do i apply this patch?
Edit Again: So i can just drag and drop the model into another map or do i need to drag the weapon tag too or maybe the hlmt tag?
Posted: Mon May 28, 2007 2:32 pm
by DemonicSandwich
HellaWack wrote:dood thank you so much! ive always wanted this weapon. i relly appretiate this ALOT! Thx again.

Its not really the weapon, just the models. You'll have to figure out the weapon stuff yourself couse my PC is acting up.
The weapon I used is a cloned beam rifle weapon that goes under the name:
...\rifles\plasma_cannon\plasma_cannon
This weapon is still tied in with the beam rifle so whatever you do to the plasma cannon, the same thing occurs with the beamrifle, you could swap the models with those of the plasma rifle though.
HellaWack wrote:dood thank you so much! ive always wanted this weapon. i relly appretiate this ALOT! Thx again.

Edit: Still thanks! BTW how do i apply this patch?
Open it in serenity 3.3 and apply it to colossus.map
Posted: Mon May 28, 2007 3:06 pm
by HellaWack
yo man i got a problem. the colossus map. when i try 2 load it on halo 2 it fails. i applied the patch and it said sumthing like "created map duz not match original, patch may be invalid." and after that i signed the map with entity 1.6 UE and FTPed it over 2 my xbox. im not sure wut went wrong. can ya help me demonic?
Posted: Mon May 28, 2007 3:20 pm
by DemonicSandwich
Check your PM box.