Need a Modeler

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HellaWack





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Need a Modeler

Post by HellaWack »

Im looking for sumone who can edit a model in the halo 2 game. The portable covenant turret that grunts carry around in sum levels. I need that model except without the piece on the bottom that supports it 2 stand up. just the gun part so u can hold it and shoot it like a normal weapon. Also, i need an FP for that gun. Please PM me or post here if u can make the model for me. Thx.
Last edited by HellaWack on Sat May 26, 2007 7:21 pm, edited 1 time in total.
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xxscottyboyxx
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Post by xxscottyboyxx »

U need to use the program milkshape to make a model
heres how u use it
milkshape http://forums.halomods.com/viewtopic.ph ... 30&t=60075
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JacksonCougAr




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Post by JacksonCougAr »

He doesn't want to LEARN how to make it/ do it. No; he wants someone ELSE to do it! :P

Adam is telling me this:

1)Null Shader of Bottom Part
Or
2)Move the bone so it disappears
Then
3)Use same model for FP model

Help that helps... someone...
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HellaWack





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Post by HellaWack »

JacksonCougAr wrote: Adam is telling me this:

1)Null Shader of Bottom Part
Or
2)Move the bone so it disappears
Then
3)Use same model for FP model
Thanks but cood u b more specific? Like how do i move the bone so it disappears or where do i find the shader tag. BTW im positive this model is coming from the vehicle version of the portable turret(after the grunt places it onto the ground) so duz that mean theres more 2 it than just moving the bone or nulling a shader? If so then i definetly need sumone else to do this for me.
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DemonicSandwich




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Post by DemonicSandwich »

JacksonCougAr wrote:He doesn't want to LEARN how to make it/ do it. No; he wants someone ELSE to do it! :P

Adam is telling me this:

1)Null Shader of Bottom Part
Or
2)Move the bone so it disappears
Then
3)Use same model for FP model

Help that helps... someone...
You'll also need to edit/move some markers for proper hand placement.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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HellaWack





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Post by HellaWack »

hey demonicsandwich u said b4 u were making this gun for me and had the first and 3rd person models ready but u had sum stuff 2 do first b4 u give me a patch. r u still making the gun or did u stop cuz u edited and changed ur post completely?
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DemonicSandwich




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Post by DemonicSandwich »

HellaWack wrote:hey demonicsandwich u said b4 u were making this gun for me and had the first and 3rd person models ready but u had sum stuff 2 do first b4 u give me a patch. r u still making the gun or did u stop cuz u edited and changed ur post completely?
No, I didn't even know for sure that I could finish it.
I have one you could use...lemme find it.

EDIT: patch

It didn't turn out the way I wanted due to some computer issues but the model (FP and 3P) is there, just drag and drop the model into your map and screw with the tags and stuff...
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AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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HellaWack





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Post by HellaWack »

dood thank you so much! ive always wanted this weapon. i relly appretiate this ALOT! Thx again. :D
Edit: Still thanks! BTW how do i apply this patch?
Edit Again: So i can just drag and drop the model into another map or do i need to drag the weapon tag too or maybe the hlmt tag?
Last edited by HellaWack on Mon May 28, 2007 2:45 pm, edited 3 times in total.
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DemonicSandwich




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Post by DemonicSandwich »

HellaWack wrote:dood thank you so much! ive always wanted this weapon. i relly appretiate this ALOT! Thx again. :D
Its not really the weapon, just the models. You'll have to figure out the weapon stuff yourself couse my PC is acting up.

The weapon I used is a cloned beam rifle weapon that goes under the name:
...\rifles\plasma_cannon\plasma_cannon

This weapon is still tied in with the beam rifle so whatever you do to the plasma cannon, the same thing occurs with the beamrifle, you could swap the models with those of the plasma rifle though. :wink:
HellaWack wrote:dood thank you so much! ive always wanted this weapon. i relly appretiate this ALOT! Thx again. :D
Edit: Still thanks! BTW how do i apply this patch?
Open it in serenity 3.3 and apply it to colossus.map
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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HellaWack





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Post by HellaWack »

yo man i got a problem. the colossus map. when i try 2 load it on halo 2 it fails. i applied the patch and it said sumthing like "created map duz not match original, patch may be invalid." and after that i signed the map with entity 1.6 UE and FTPed it over 2 my xbox. im not sure wut went wrong. can ya help me demonic?
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DemonicSandwich




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Post by DemonicSandwich »

Check your PM box.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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