project: airstrike

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xserre





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Location: belgium

project: airstrike

Post by xserre »

I'me looking for a team that is willing to help me make a airstrike mod
people i need:
i need almost all
skinner
modeler(i can do that myself but i'me not that good , yet)
programmer
...

my intentions are only making an airstrike mod but more is welcome

i've got my idea from playing bbatlefield(demo on my 360) where theres a computer somewhere in the midle of the map wich can be used once every x minutes(i'd like that downtime in my mod too if possible ofc)

i made a model for the idea of how i want it , i wouldnt mind using the 1 i made but i know there's people who can make better ones
by the way a \/\/0II radio would be nice also
the models are indeed mostly made of primitives cuz i'me not that good with planes yet

the model has 8k polys
Image
Image
Image
Image
i know the satelite is ugly.

MSN is requires
my msn:[email protected]
[/u]
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TomClancey





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Post by TomClancey »

im no offense dude but your models arent that great, and your wasting pollies everywhere because of all the primitvse u have, and u can make your cylinders have 10-12 faces and add a smotth group. instead of like 18 segments.
xserre





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Post by xserre »

TomClancey wrote:im no offense dude but your models arent that great, and your wasting pollies everywhere because of all the primitvse u have, and u can make your cylinders have 10-12 faces and add a smotth group. instead of like 18 segments.
did you even read al that i wrote:
i made a model for the idea of how i want it , i wouldnt mind using the 1 i made but i know there's people who can make better ones
i'me just tryin' to give the idea of how i want/like it
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iPod
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Post by iPod »

I'm in, that model is not to great, but i'm sure if we got a good modelling person it could turn out to look good. I would like to be the skinner, but i am fine with another position :o my msn is: [email protected]
hmmm
xserre





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Post by xserre »

gr8
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xserre





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Post by xserre »

:D
Last edited by xserre on Sun Jan 07, 2007 11:54 am, edited 1 time in total.
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xserre





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Post by xserre »

you know what screw all that i said before i got a new and simpeler way to do it:
Image
so this is how it goes the rocket launcher will fire a plasma grenade(the nade is invisible but the explosion is red like in cod) (it may not bounce so i'll give it a negative homing/turning) then it fires a second nade that has to be blown up in the air by the first 1(a corner of 90
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Post by D »

TomClancey wrote:im no offense dude but your models arent that great, and your wasting pollies everywhere because of all the primitvse u have, and u can make your cylinders have 10-12 faces and add a smotth group. instead of like 18 segments.
i agree
bler
xserre





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Post by xserre »

[quote="D
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