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Asking for a team on a co-op version of halo

Posted: Fri Dec 01, 2006 11:36 am
by Samx
I'm going to be making a cooperative version of halo's campaign for online use, and I'll need a team to help me.

and before you ask - yes, I'm aware that the AI does not sync over the internet, however, I'm going to be telling the AI to move back to its old position when idle, and as the projectiles sync, chances are you'll hit the AI on everyone's computer (like the covenant shield in some maps).

You should be good at single player stuff (triggers, music, episode titles AI) as well as general multiplayer stuff (creating maps etc.)

You may also have a look here
http://www.halomods.com/forums/viewtopi ... 293#378293

You and I should team up

Posted: Sun Dec 03, 2006 1:02 pm
by ODST_Marine
I don't know how to do anything but you and I have similair Idea's.

http://www.halomods.com/forums/viewtopic.php?t=45238

Posted: Wed Dec 20, 2006 10:33 am
by A_flyboy
Well samX, this sure went well. I wonder if maybe they are just to chicken to try to help us out because they think it would make them look bad or that they would be dissapointed or something along those lines...
:roll:

Posted: Wed Dec 20, 2006 1:18 pm
by BooperGrandson
I guess I can help, what do you need help with?

Posted: Thu Dec 21, 2006 9:45 am
by A_flyboy
We have about 5 memebers so far, only 3 of which actually use our forums anymore. We need everything.
To be more specific though, we lack modelers.

this is our home page (although it is lacking):
http://www.halocoop.co.nr/

here is our forum(direct link):
http://www.halocoop.proboards76.com