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Need Modeling Team for a REALLY big midevil mod.

Posted: Wed Sep 13, 2006 6:29 pm
by striderdude
Hey, me and my friend, were planning to make a giant midevil map. It will take some hard work (maybe some sweat), dedication, and skill.

Contents:
27 different weapons
2 Giant castles
7 Vehicles (horse, catapult, DRAGON, ect)
30-60 AI on each team. (1 general,1 admeral, rest soldiers)
Players look like knights
Some new scenery
New flags
Still thinking

I need people who can:
Model, good with tool and guerilla (im good for sapien), and are good at making animations.
So, wanna help on this supermod?

NOTE: If you want to do this with me, let me know here, on what you want to do, *Multiple people can work on one thing* i will send you a list of what you want to do.

STAFF:
Striderdude - Sapien work, Some modeling, Map Layout, Base's

Posted: Wed Sep 13, 2006 6:42 pm
by gh0570fchurch
Some of that stuff just isn't practical, just so you know.

Posted: Wed Sep 13, 2006 6:49 pm
by striderdude
gh0570fchurch wrote:Some of that stuff just isn't practical, just so you know.
Like the dragon and the AI number? Yeah i know......but we (maybe I) can try.

Note: Map size will be about as big as 2 BloodG's

Posted: Wed Sep 13, 2006 6:51 pm
by gh0570fchurch
Like the vehicles (except maybe the catapult) and the AI ranking things.

Posted: Wed Sep 13, 2006 6:53 pm
by striderdude
gh0570fchurch wrote:Like the vehicles (except maybe the catapult) and the AI ranking things.
ive seen a horse mod....it was....Dawn of warfare in (halo2)

Ai Ranking - They dont really need command powers....i was jsut gona add a yellow or red cape >.>

Posted: Wed Sep 13, 2006 6:54 pm
by gh0570fchurch
What version is this for?

Posted: Wed Sep 13, 2006 6:56 pm
by striderdude
Halo CE

Posted: Wed Sep 13, 2006 7:04 pm
by gh0570fchurch
You're gonna have to get a hell of a team to do this, and I doubt you're gonna be able to do all of it.

Posted: Wed Sep 13, 2006 7:06 pm
by striderdude
Do you want to help out? It will go faster with more people.