Team Pwn3d

Have an idea for a project, but need to assemble a team? Here is the place to do it.
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Arne|Saknussemm





Posts: 3
Joined: Fri Jan 20, 2006 1:53 pm
Location: How should I know?

Team Pwn3d

Post by Arne|Saknussemm »

I am recruiting for a new modding team, Team Pwn3d. Right now, I have a skinner, a weapon effect editor, and a model editor. I need a scripter, another person to fiddle with models, a person with adequate skills in DotHalo/HMT/Whatever modding program you prefer, and one more person with Photoshop CS. I have two members, myself and my friend, and we are working on a mod for Containment, name yet to be decided. If anyone should be interested, let me know, and we'll talk about it. AIM=SocomXMaster04

Available Spots:
Model Editor
Weapon Effect Manager
Skinning
Scripting

Only take up what you have time for, if you wish to do models, it is very time consuming, so that should be your only thing. If you choose weapon effect manager, you can take skinning with. You get the idea, don't take more than you can handle. And yes, I am a partial newb to the modding community, but I figure this is the best way to learn more. I am diligently learning Model Editing, and I am pretty savvy at DotHao and such. And also, to be honest....>.>.....<.<.....I don't even know what scripting is. I just hear modding teams talk about it all the time lol. So yeah, I've typed enough, lol. Oh, and if you wish to take up scripting, please give me a brief summary of what the heck scripting is, over AIM of course.


Arne Saknussem,
Team Pwn3d
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