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Looking for 3D animator for Halo fangame

Posted: Tue May 17, 2005 3:50 am
by Spartan III
I am looking for someone who can create some good 3D animations, high-standard ones (so preferably in 3ds max) to be used in my WIP Halo fangame, 'Halo: The Fall of Reach'.

If you'd like to see some old updates on the game, then check these links:

May 05: http://www.halomods.com/forums/viewtopi ... highlight=

February 05: http://www.halomods.com/forums/viewtopi ... 99&start=0

August 04: http://www.halomods.com/forums/viewtopi ... 32&start=0

The game is progressing, and I'll try and get some real footage ASAP. I just really need one or two good animators for the 3D cutscenes that I promised will be in the game, as the guy who was going to make cutscenes using the program "Doga" has too much on his plate.

Posted: Wed Jun 29, 2005 11:00 am
by chipotlee
hmmm this sound very interesting. to bad i only know how to model so far :/ ill get back to you when i become good at 3d animating :)

Posted: Wed Jun 29, 2005 11:08 am
by Waverunner
Someone at my site may be able to help you.

Posted: Thu Jul 21, 2005 6:49 am
by Spartan III
I don't know if it's necessary now. I'm starting to learn how to use the Japanese tool, DoGA, and the cutscenes shall be cel-shaded, like it or lump it.

Very early picture:

Image

Yes, I know Sentinels aren't in TFoR. It's just an early test picture.

Posted: Mon Jul 25, 2005 4:17 pm
by Simmons
nice sentinels...........and i know the game you are working on....sounds awesome