We were thinking about making a new great mod and could use some help. It will take place in space (outside elongation and we will make the spawn points out there for the people and stuff) and will be a ship battle. Covenant Capital Ship vs Human Ship. We will inject the solid models in and they will be a bit apart. Wraith's, ghosts, spectres, banshees, seraphs, and phatoms (with working seats) will spawn on the capital ship while Tanks, warthogs, longswords, and pelicans (with working seats for passengers of coruse) will spawn on the humans side. Now why the warthogs, ghosts, and spectres you ask? Well thats where we were wondering if somebody could make like a switch on both "ships" where it could activate an extended containment gate (or something else) would fall down and reach to the other ship allowing each sides to ride to the other side to make it even more exciting. Or something else in mind allowing an acess path to both ships (maybe a gun that shoots a bridge or something or the idea above, w/e you think you can do) IDEAS ARE NEEDED AND MODDERS WILLING TO HELP, The Goal here is to try and make this the most fun mod we can possibly make and challenging. So Discuss about this here for new ideas, and if you are willing to help.
First Idea we got at halomaps that sounds pretty cool
bust331
Joined: 09 Oct 2005
Posts: 14
PostPosted: Mon Oct 10, 2005 8:52 pm Post subject: Reply with quote
I have an idea how about you make it like a skirmish type match where the bomb is in the middle of the bridge and they both have to run for it and try to plant the bomb in the enemy's base(pretty much Neutral Bomb), and if you plant the bomb there needs to be a massive explosion!!!!