AI problems
Posted: Fri Mar 13, 2009 1:39 pm
when I add AI to the map, the character only stands in one place, he looks at you and turns and stuff and even uses his weapon, but never runs after you and isn't really intelligent at all lol
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how does one do thatgrimdoomer wrote:You need to add Zones for him to move around in.
Look in his signature.Domnio wrote:how does one do thatgrimdoomer wrote:You need to add Zones for him to move around in.
link doesn't existEaton wrote:Look in his signature.Domnio wrote:how does one do thatgrimdoomer wrote:You need to add Zones for him to move around in.
Thnx for the link, do you know where the respawn tut is for AI? I think it has to do with scripting or something. I tried searching for all the tuts I could find but I didn't have much luck
yay! thank you
Same thing happens to me. Probably some .NET Framework update that broke it. You can just use ScriptTools instead.Domnio wrote:I'm having a problem with the script editor in H2 Guerilla, it keeps wanting to send an error report.
any ideas as to why this might be happening?
script tools doesn't open maps that don't have scripts...Eaton wrote:Same thing happens to me. Probably some .NET Framework update that broke it. You can just use ScriptTools instead.Domnio wrote:I'm having a problem with the script editor in H2 Guerilla, it keeps wanting to send an error report.
any ideas as to why this might be happening?
Soldier of Lite wrote:Q: It keeps telling me my map (coagulation) has no scripts. What do I do?
A: You need to transfer over a script chunk. At this point, the program does not feature its own chunk adder, so you need to use entity's. It's easiest to transfer it from a map like colossus which has 3 chunks. Once you do that, I recommend that you use the full map compiler to adjust the script pointers before compiling your script.