Skinning Question

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Seeing_Night





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Skinning Question

Post by Seeing_Night »

Ok I was playing Mountains in the mist by Greennc and noticed the skin was one of the best I've seen and since I was making a mod on the same map I looked through it in entity and noticed some of the stuff was different so It such as:
Image
Image
how do you make it so it don't cut the stuff out like that? and don't say it's bump map because I did costume bump maps too.
but I would really like to know how to do this so please help me :(
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DarkShallFall




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Post by DarkShallFall »

Its the Alpha channel.
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Seeing_Night





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Post by Seeing_Night »

DarkShallFall wrote:Its the Alpha channel.
cool I found it in PS but what do I do to make it go away?
nvm you just right click and delete :p thanks DSF :D
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Post by DemonicSandwich »

Seeing_Night wrote:
DarkShallFall wrote:Its the Alpha channel.
cool I found it in PS but what do I do to make it go away?
nvm you just right click and delete :p thanks DSF :D
You shouldn't delete an alpha channel of a format that uses one. In some cases it corrupts the bitmap if the alpha is missing.

If you don't want the alpha to affect it then make it solid white, not delete it.
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Post by Seeing_Night »

thanks DS :p
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