

how do you make it so it don't cut the stuff out like that? and don't say it's bump map because I did costume bump maps too.
but I would really like to know how to do this so please help me

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You shouldn't delete an alpha channel of a format that uses one. In some cases it corrupts the bitmap if the alpha is missing.Seeing_Night wrote:cool I found it in PS but what do I do to make it go away?DarkShallFall wrote:Its the Alpha channel.
nvm you just right click and delete :p thanks DSF
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit