Fire damage?

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fuzzman





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Joined: Sun Jul 30, 2006 1:52 pm
Location: the sunshine state

Fire damage?

Post by fuzzman »

I've added the a chunk to "effects\scenery\fires\fire_basic_small" and made the chunk a jpt!. but it does not hurt me when i walk over it. what am i doing wrong?
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CaptainPoopface




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Post by CaptainPoopface »

I'm not sure what kind of chunk you added... If the effect has an attachments reflexive, clone a projectile in there that has a very short detonation timer (e.g., a brute shot grenade). If the effect does not have an attachments reflexive, clone it from the warthog bumper_destroyed and swap the bloc to a proj.

Probably an easier way, if the fire is scenery and never moves, is to spawn a projectile through the netgame equipment. Give it a respawn time of 1 (I don't think you can go any shorter than that). If once a second is too slow for you, give that projectile a 0.5 second detonation time, and have it spawn another projectile with a 0.5 second detonation time. That will give you a jpt twice per second.
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