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Entity keeps bricking my map?
Posted: Sat Jun 14, 2008 2:07 pm
by nintendo9713
Well, I'm working on a mod, and this is the third time it's happened. I'll make some changes, (I'm doing everything in Entity) and now beign the third time, I save, close. It immediately fails, so I go to open it, And every program I use says "Unsupported map type". This time, all I did was change snap, pitch, & yaw in the Entity BSP viewer of something. If anyone has any idea whats happening, if this is common, I'd really appreciate it.
Posted: Sat Jun 14, 2008 2:42 pm
by SpecOp44
Don't use Entity 1.4, the save function in the BSP Viewer will kill your map.
Posted: Sat Jun 14, 2008 2:47 pm
by CaptainPoopface
Also, do not adjust more than one type of angle per object in the BSP Viewer (any version of Entity), or it will screw your rotations in non-intuitive ways. Check my tutorial on yaw, pitch and roll in the Tutorials section.
Essentially, if you want to adjust more than just one rotation angle per object, you'll have to visualize and do it manually. This, and the semi-reliable chunk cloner, are Entity's foibles.
Posted: Sat Jun 14, 2008 2:59 pm
by nintendo9713
Well, that makes since while It crashed. The whole Snap Pitch and Yaw, I'm reading now in that tutorial.
But what do you mean Don't adjust more than one type of angle? Just do snap, pitch or yaw, then save and close out of the BSP viewer?