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HELP xbox 360 mods

Posted: Thu May 29, 2008 10:47 pm
by binki
ok... now...
i've a sata adaptor i've warlock,containtment ...ect... i've modded it whit entity but wy i can't start

i must delete temporanly files?
(in this case tell me the way to locate them plz)

Re: HELP xbox 360 mods

Posted: Fri May 30, 2008 8:31 am
by Eaton
binki wrote:ok... now...
i've a sata adaptor i've warlock,containtment ...ect... i've modded it whit entity but wy i can't start

i must delete temporanly files?
(in this case tell me the way to locate them plz)
You don't delete any temporary files. I don't think I can discuss it because it is TDATA modding and that isn't supported on Halomods.

Re: HELP xbox 360 mods

Posted: Fri May 30, 2008 9:14 am
by Shock120
binki wrote:ok... now...
i've a sata adaptor i've warlock,containtment ...ect... i've modded it whit entity but wy i can't start

i must delete temporanly files?
(in this case tell me the way to locate them plz)
Edited for Great justice

Posted: Fri May 30, 2008 9:39 am
by Tural
Shock120, careful what you post to his response..

Posted: Tue Jun 24, 2008 9:41 am
by xXFeRcHoXx
Binki and Shock120, Please read the rules.
Kirk wrote: Halomods Forums -- Rules and Regulations

First and foremost, there is no excuse for not reading the rules.

Staff members can judge a situation as they see fit. You can be banned even if you did something not mentioned below. Use common sense, and so will we. This doesn't mean you'll be banned randomly.. there is always a reason.

Modding on Xbox Live, admitting to have done so, and explaining how to is against not only HaloMods rules but Bungie�s also.
No discussion or posting of content that has been copyrighted (warez). This includes map files from halo (excluding rebuilt or CE maps). This includes the new maps for Halo 2 and 3.

Do not..

* Assist in discussion of TDATA modding on the Xbox or Xbox 360. Questions asking about said issue will be locked or removed. TDATA modding is not discussed because it is the primary form of Live modding, and posting such information would make it readily available to Live modders, something we will not be a part of.