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Enableing Script messeges
Posted: Sun May 25, 2008 2:05 pm
by Redspike
ive been trying for a while and cant figure out how to enable scripted messeges.
ive compiled many scripts but it seems the Print function doesnt ever print text.
ive noticed theres loads of un printed developer text in singleplayer maps.
is there a way to enable this?
example
(print "why am i not printing ?")
ps i am using script tools by soljier of light.
Posted: Sun May 25, 2008 2:31 pm
by latinomodder
(Script Continuous Test
(begin
(print "Wtf it works")
)
)
It will keep repeating that on your screen
Posted: Sun May 25, 2008 2:51 pm
by xbox7887
The print script doesn't exist in the xbe, you'll need to use yelo as a workaround...
Posted: Sun May 25, 2008 2:56 pm
by Redspike
xbox7887 wrote:The print script doesn't exist in the xbe, you'll need to use yelo as a workaround...
could you explain a littler thurther. how can i use yelo to do this?
thanks

Posted: Sun May 25, 2008 6:20 pm
by Shock120
Redspike wrote:xbox7887 wrote:The print script doesn't exist in the xbe, you'll need to use yelo as a workaround...
could you explain a littler thurther. how can i use yelo to do this?
thanks

[Enable] Debug Output in Yelo v1.5 to see Print scripts
Posted: Tue May 27, 2008 10:58 am
by xbox7887
By "doesn't exist" I mean that it is a debug feature that isn't compiled with retail builds. It gets replaced with a null-sub instead, so when you call the print script, nothing happens. Take a look at this to see what I mean...
http://forums.halomods.com/viewtopic.php?p=693714