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Halo 2 Multiplayer Campaign Online (System link)

Posted: Thu May 01, 2008 9:43 pm
by neodos
SPACESTAION MPC

Just came to announce that Shock120 and me are working on all maps MPC, so far we have got 9 maps working fine, some cannot be done because not openable on insolence to transfer mulg and as solution to this no perfect chunk cloner so no mulg by adding chunks :/ , some have bugs with no bsp loadind for non host which will be fixed.

The first map we'll play on Saturday 3 May at 4pm UTC/GMT -4 hours (Washington DC)
http://www.timeanddate.com/worldclock/city.html?n=263

Timezones clocks here for those who doesn't have same timzone:
http://www.timeanddate.com/worldclock/

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We will be hosting on Xlink Kai:
Halo 2 > Mods And Hacks > Halo 2 Online Cooperative

Password will be: MPC

Prepare an halo 2 copy on your HDD with clean shared and sp shared, i will post the patch on download section for mainmenu and for spacestation here 3 may at 3:30pm.
Patchs are small, under 5mb per map.

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VOTE

One last thing, there is a "bug" which is not really one, as this is played on multiplayer when a player dies he spawns at the start spawn, in coop you spawn near your coop, but this doesn't happen on multiplayer.
So when players are in the BSP2 and a player die he spawns at the starting spawn, but the BSP1 isn't loaded so he gets stuck outside the BSP2 until a player pass through a bsp loading point.
The only solution we have at the moment is to make players invincible so they will never die.

Tell us if you want players to be invincible or not.

Posted: Fri May 02, 2008 12:55 am
by SkgSkrillaka
I barely die on legendary
So I think there should be damage But possibly a stronger character

If you repeatedly die on campaign, I really suggest practsing more :o

Yea my vote lies on natural [or slightly :P enhanced] health/shields

I will enjoy seeing this realeased
:)

Posted: Fri May 02, 2008 6:24 am
by JacksonCougAr
ugh: infinite health, having to play Savior with yelo is just ballz.

Posted: Mon May 05, 2008 3:30 am
by gman
if you have to have yelo turned on why not just have the dev mode turned on so you can teleport the person who died to your cam's position, although i just thought of this i think it should be tested first because it might teleport the ai as well

Posted: Mon May 05, 2008 5:00 am
by neodos
You cannot teleport players stuck outside the bsp, and it doesn't teleport ai.