I know this may have been asked before
but I was wondering
My task is to make a Gun that has the same effect as the Portal gun in the game 'Portal' Part of the xbox 360 game 'The Orange Box'
I have seen a few videos of people who have done this in halo PC
And I woudn't have a clue which the right tags were to use
I would prefer to edit the plasma pistol
Could this be possible by swapping the projectiles to effects of the teleport tags?
and which tags?
thank you anyone who can help me
Portal gun -_-
- SkgSkrillaka
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Those were 3 people including me who worked on that same project. It only took us 3 hours in total to PROGRAM the application. I don't know how often I've already answered that we didn't modify any tags but controlled everything via an external application.
Don't try to switch proj and tele...it's not going to work. As far as I know, without scripting, this is impossible on the BLAM! engine.
What do I know, I'm only referring to H1 here...I don't know that much about H2 modding.
Don't try to switch proj and tele...it's not going to work. As far as I know, without scripting, this is impossible on the BLAM! engine.
What do I know, I'm only referring to H1 here...I don't know that much about H2 modding.
- Aumaan Anubis
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Patrickssj6 wrote:Those were 3 people including me who worked on that same project. It only took us 3 hours in total to PROGRAM the application. I don't know how often I've already answered that we didn't modify any tags but controlled everything via an external application.
Don't try to switch proj and tele...it's not going to work. As far as I know, without scripting, this is impossible on the BLAM! engine.
What do I know, I'm only referring to H1 here...I don't know that much about H2 modding.
just because you made it in pc doesnt mean it will work in halo 2

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I never said it wouldCptnNsan0 wrote:Patrickssj6 wrote:Those were 3 people including me who worked on that same project. It only took us 3 hours in total to PROGRAM the application. I don't know how often I've already answered that we didn't modify any tags but controlled everything via an external application.
Don't try to switch proj and tele...it's not going to work. As far as I know, without scripting, this is impossible on the BLAM! engine.
What do I know, I'm only referring to H1 here...I don't know that much about H2 modding.
just because you made it in pc doesnt mean it will work in halo 2

I know how to though...unfornatly I don't have a modded Xbox.
- grimdoomer
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Ive, tryed this myself, you cant spawn teleporters in real time. But you could do this, but you would have to edit the locations of the teleporters by hand via poking the memory on a PC. This would defeat the purpose because it would be to anoying.

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Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
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