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Spawning rocket launcher projectile in Entity

Posted: Tue Mar 25, 2008 5:27 pm
by JK-47
I changed the RL rocket to have a certain lighting effect I need for a part of my mod, however, I'm not exactly sure how to spawn it into my map using Entity's BSP viewer, as I haven't used it very much yet.
How would I go about doing this?

Posted: Tue Mar 25, 2008 5:31 pm
by bibbit
Duplicate an itmc, change it to spawn a rocket, turn the rocket speed to 0, place it in the BSP viewer. And null the sounds, or it will be loud and annoying. If you need more detail, let me know.

Posted: Tue Mar 25, 2008 5:41 pm
by JK-47
Alright, I duplicated the plasma rifle in the itmc, changed it to spawn the rocket, (I had already had the speed to 0), but now I'm not quite sure how to place it in the BSP viewer.. Do I use an existing plasma rifle? Or is there some way to spawn a new one?

Posted: Wed Mar 26, 2008 6:35 am
by bibbit
IIRC (I haven't modded in over a year :? ), you have to clone an itmc chunk or something in the scenario tag, and change the dependency to your cloned itmc. I'll make sure that's right/get pics later if I can.

Posted: Wed Mar 26, 2008 10:35 am
by JK-47
Don't worry about it :) I got it figured out :D

My only problem now is that sometimes the game freezes :\

Posted: Wed Mar 26, 2008 10:52 am
by bibbit
Try setting the respawn settings in the itmc. I think that's what causes the freezing.

Posted: Wed Mar 26, 2008 11:00 am
by JK-47
bibbit wrote:Try setting the respawn settings in the itmc. I think that's what causes the freezing.
Should I just set it to not respawn?

Posted: Wed Mar 26, 2008 11:02 am
by bibbit
Yeah.

Posted: Wed Mar 26, 2008 11:09 am
by JK-47
Just making sure, is this what I edit?

Image

If so, what should I set it to? Because the default is 0.

Posted: Wed Mar 26, 2008 11:12 am
by bibbit
...I'm not sure. Try setting it to 9999, and see if it freezes when it normally does. I don't know if there is a way to disable respawn.

Posted: Wed Mar 26, 2008 11:24 am
by JK-47
Hmm.. Didn't work. I'll just retry with a fresh map.