do we need bullet collision?
Posted: Sun Mar 23, 2008 2:24 pm
Ok im working on a custom map and my bullet collision isnt right, so weapons fall thru ground and grenades overpenatate. but blocks like fusion coils dont. So i was thinking maybe i dont need coll, i just need to figure out why fusion coils dont fall thru but weapons do, and make changes.
But before i put forth the effort, i thought id be lazy and ask.
Maybe someone here has solved this problem already
So my question is what needs changed in the material of the weapons so they wont fall thru?
But before i put forth the effort, i thought id be lazy and ask.
Maybe someone here has solved this problem already

So my question is what needs changed in the material of the weapons so they wont fall thru?