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Injecting Bumpmaps

Posted: Sun Mar 23, 2008 4:30 am
by JK-47
I'm having issues with injecting my custom bumpmaps. Whenever I try, both Prophet and Entity crash when I try with either, so I must be doing something wrong.

Posted: Sun Mar 23, 2008 4:54 am
by xI_V3n93ance_Ix
As far as I know, the Injection doesn

Posted: Sun Mar 23, 2008 5:04 am
by JK-47
I tried. Nothing came up. There's a tutorial on creating bumpmaps, but not injecting them.

Posted: Sun Mar 23, 2008 5:53 am
by Eaton
[quote="xI_V3n93ance_Ix"]As far as I know, the Injection doesn

Posted: Sun Mar 23, 2008 7:58 am
by JK-47
I believe... I haven't dealt with bumpmaps much. I saved it as 8.8.8.8 ARGB 32 bpp | unsigned.

I couldn't find out whether I should choose signed or unsigned.

Posted: Sun Mar 23, 2008 8:27 am
by NotZachary82
Entity UE 1.6 has a proper injection code that palletises the bitmap for injection. use that version.

Posted: Sun Mar 23, 2008 8:30 am
by JK-47
That's what I'm using.. Weird. I'll try it again.

Edit: Ok, I got it to inject without crashing the program, but the bitmap is displayed as just a solid blue in the little window:

Image

Posted: Tue Mar 25, 2008 11:32 am
by kaywat89
my guess is that ur hitting the inject button thats next to the parsed... u dont hit that... u go to the blue cirlce with the plus sign,
then go to "inject" bitmap...

and prophet doesnt work for bump maping

Image

Posted: Tue Mar 25, 2008 1:03 pm
by JK-47
Thank you, I got it figured out already though :) I just wasn't resizing them :x