Page 1 of 1

Ugh!

Posted: Wed Feb 27, 2008 2:00 pm
by click16
Well i got a problem the bubbleshield is almost working but one problem...
THE HALO3 HEXAGONS DON'T WORK!!!!

i bump mapped some hexagons for my bubbleshield and in the shader of mc active camo i looked at the shader template it said active camo opaque and i changed the bump map to my bubbleshield bump map and when i link it to the bubbleshield it doesn't show it and the master chief when he gets the active camo it shows hexagons all over him.

Any suggestions???

I will give credit to whoever help me!!! :D :D :D

Click16

Posted: Wed Feb 27, 2008 2:02 pm
by Yamagushi
why dont u just use neodos's bubble shield....? We released almost all the halo 3 weapons/equipt

Posted: Wed Feb 27, 2008 2:09 pm
by CaptainPoopface
I think there is something funky about the soccer ball model in that it refuses to be bump mapped. I could not get a bump map to show on the thing for the life of me, for my dodgeball mods. Very frustrating. You might have better luck if you can inject your own sphere model.

I recommend using Neodos's bubble shield, and use his method of giving projectiles a specific material response for it (to make rockets bounce off the shield instead of detonating).