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Skinning Battle Rifle Numbers
Posted: Sat Jan 05, 2008 7:14 pm
by NotZachary82
k, whenever i skin the battle rifle numbers, only '0' is skinned. now i see the bitmap is made of ten chunks (0-9) and id like to know how to skin them too.
any help would be much appreciated
Posted: Sun Jan 06, 2008 12:10 am
by neodos
Take CH2r 0.9.3 or DotHalo i guess.
Posted: Sun Jan 06, 2008 12:56 am
by kibito87
neodos wrote:Take CH2r 0.9.3 or DotHalo i guess.
Use Ch2r...not dothalo. Dothalo messes up any of the other numbers if edited.
Posted: Sun Jan 06, 2008 2:56 am
by ScottyGEE
ADI, ch2r: 0.5.3/ 0.5.4/
0.9.3 are my recommended apps for skinning. Can handle anyting you throw at it, especially 0.9.3
You'll notice when you're at the menu to inject a new bitmap, there will be a
list rather than the singular instance. Just select which one you want and inject.
PS, the bitmap is external to mainmenu, so if its a level specific skin then:
look here.
Posted: Sun Jan 06, 2008 10:33 am
by NotZachary82
thx for the help. i was using entity, but i guess i could try ch2r scotty
