Corrupted Shaders
Posted: Sat Dec 29, 2007 9:05 pm
ok, neodos released some free tags. cool. the word 'inject' was stuck in my head after it saying that so many times
. so i wanted to add the glow shader, which works now, after i corrupted my active camo shader. how? I HIT INJECT LIKE AN IDIOT! that word was just stuck in my head.
now whenever i look at a model with that active camo shader on it(via entity's model viewer) i get an error.
i have no idea to fix. ive tried rebuilding it into my map, but same thing.
plz help ...

now whenever i look at a model with that active camo shader on it(via entity's model viewer) i get an error.
i have no idea to fix. ive tried rebuilding it into my map, but same thing.
plz help ...
