throwing ammo to team mates
Posted: Sun Oct 28, 2007 11:18 pm
This isn't another cry of HELP just an idea I'm going to share
I think being able to throw a few clips of ammo at a team mate would put a greater focus on team play, say on lockout default your guy has the sniper on BR3 and he's about to run out of ammo and says so, you on your travels picked up a gun that can make sniper ammo (it more involved than that I know) and you can shoot some up to him (a jmad swap would make it look like a throw)
I think it would involve writing a equipment pallete reflexive in to the scnr tag then having a weapon that fires a projectile that upon impact chain spawns the wanted ammo
As I said, just an Idea I have no use for it yet but maybe someone out there might be going ooooooo at the idea
another idea came to me just now too more script based this time start a ffa game with just grenades no weapons on map at all some time after script spawn some smgs into the map some time after that spawn some more 1 spawn weapons in, keep doing this with different weapons you could start with power weapons and make the weapons weaker that way survivalist would benefit or you could go the other way (weak weapons to power weapons) so the games pace gets faster and faster or you could spawn weapons that make good match ups together (magnums and shot guns etc) many possiblities
I think being able to throw a few clips of ammo at a team mate would put a greater focus on team play, say on lockout default your guy has the sniper on BR3 and he's about to run out of ammo and says so, you on your travels picked up a gun that can make sniper ammo (it more involved than that I know) and you can shoot some up to him (a jmad swap would make it look like a throw)
I think it would involve writing a equipment pallete reflexive in to the scnr tag then having a weapon that fires a projectile that upon impact chain spawns the wanted ammo
As I said, just an Idea I have no use for it yet but maybe someone out there might be going ooooooo at the idea
another idea came to me just now too more script based this time start a ffa game with just grenades no weapons on map at all some time after script spawn some smgs into the map some time after that spawn some more 1 spawn weapons in, keep doing this with different weapons you could start with power weapons and make the weapons weaker that way survivalist would benefit or you could go the other way (weak weapons to power weapons) so the games pace gets faster and faster or you could spawn weapons that make good match ups together (magnums and shot guns etc) many possiblities