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Dark Matter's BSP viewer with coords?

Posted: Sat Oct 13, 2007 3:21 am
by L0d3x
Hey guys, since dark matter's bsp viewer is the only one that will work for me (entities always errors) I was wondering if there was a way to view coordinates with said bsp viewer.

I don't think so, so my question is this: 'How would I go about editing dark matter's source code in order to make it's bsp viewer show coordinates?'
I'd also like to edit it's camera controls cause I hate how you can't look directly to your left and right.

I''ve got some basic programming knowledge should that be important.

Posted: Sat Oct 13, 2007 8:15 am
by OwnZ joO
I haven't looked at the source code really, but just look for the bsp viewer source and see how it loads everything, and hack it out until you get the results that you want lol.