Hey guys, since dark matter's bsp viewer is the only one that will work for me (entities always errors) I was wondering if there was a way to view coordinates with said bsp viewer.
I don't think so, so my question is this: 'How would I go about editing dark matter's source code in order to make it's bsp viewer show coordinates?'
I'd also like to edit it's camera controls cause I hate how you can't look directly to your left and right.
I''ve got some basic programming knowledge should that be important.