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Water fall and models?

Posted: Mon Sep 17, 2007 2:08 pm
by killarzachary
Do waterfalls have models? When I look at the tag it points to null_up.

Posted: Mon Sep 17, 2007 5:13 pm
by grimdoomer
probally a particle made of effects and bitmaps

Posted: Tue Sep 18, 2007 2:26 am
by killarzachary
grimdoomer wrote:probally a particle made of effects and bitmaps
Thanks, i'll look into that.

Posted: Tue Sep 18, 2007 10:47 am
by grimdoomer
ya no problem i wish halo 2 maps where like doom 3. then it would be some much fun to add particles but nooo bungie had to make gay particles that arent even particles there animated bitmaps at the most

Posted: Tue Sep 18, 2007 12:37 pm
by AFuzySquirrel
ya.. the waterfalls are just bitmaps.. i believ if you null them then its invisible

Posted: Tue Sep 18, 2007 4:57 pm
by turk645
they are the combination of effects and a shader on part of the bsp. You can however model a flat peice of scenery or find somthing else and give it a water shader and then add the water effect to it.

Posted: Wed Sep 19, 2007 2:15 am
by killarzachary
turk645 wrote:they are the combination of effects and a shader on part of the bsp. You can however model a flat peice of scenery or find somthing else and give it a water shader and then add the water effect to it.
Alright that works! Thanks Turk.