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deleting a bipd tag

Posted: Tue Sep 04, 2007 10:05 am
by grimdoomer
still working on the same mod and it will be released in cuple of days. beta testing is so much fun :D but i transferd AI from a mp that already had it in,(imnot finding all those coordinates again) they where place exactly how i wanted them so i copied every thing i neede over. but i have a fualt bipd tag. is there any way i can delete the bipd tag or the char tag?

Re: deleting a bipd tag

Posted: Tue Sep 04, 2007 11:08 am
by killarzachary
grimdoomer wrote:still working on the same mod and it will be released in cuple of days. beta testing is so much fun :D but i transferd AI from a mp that already had it in,(imnot finding all those coordinates again) they where place exactly how i wanted them so i copied every thing i neede over. but i have a fualt bipd tag. is there any way i can delete the bipd tag or the char tag?
Probably by rebuilding.

Posted: Tue Sep 04, 2007 2:00 pm
by JacksonCougAr
How about, do not use it? Whats not used won't hurt the game.

Posted: Tue Sep 04, 2007 2:54 pm
by CaptainPoopface
JacksonCougAr wrote:How about, do not use it? Whats not used won't hurt the game.
I think he wants to inject his modded biped into the map, but since there's already a biped of that name in the map, it won't be overwritten. Is that correct?

You might be able to duplicate the AI biped in the map that has it, then inject the duplicated tags into your map. So instead of flood_carrier, you have flood_carrier(1), and then you'd just change everything that points to the old flood_carrier to flood_carrier(1).

Posted: Tue Sep 04, 2007 2:56 pm
by JacksonCougAr
Correct'o

Posted: Tue Sep 04, 2007 3:16 pm
by grimdoomer
ya i just thought of that the only problem is getting the clean bipd i stupidly took the same one from the same map when i should have gotten it from a clean mao, now i might have 3 of the same bipds. just a wiast of space rell the map started out at 35k now its at 47k and i still need to add weapons and make some new grenades wich means more effe's to transfer. still need creatures just so much more to add itd going to be around 60 k when im done.

Posted: Tue Sep 04, 2007 3:31 pm
by JacksonCougAr
As a note >_> duplicating shit is bad with entity; the correct way would be to rename it using insolence, than using his new renammed tag; The reason being is nothing needs to be duplicated, rather just renamed. So you probably won't get that whole, corrupted tag BS...