Page 1 of 1

help on water level for headlong.

Posted: Thu Aug 30, 2007 4:29 pm
by Halo4Ever
Alright since headlong already had water I figured I wouldn't have to go through all that h2core and guerrilla stuff right? so I have entity 1.3.9 with all the latest plugins, I went to the bsp editor in it and changed the water level from 3.7 to my desired 6.5 I then resigned and put it on my box but it wasn't changed!? any help please :oops:

Posted: Thu Aug 30, 2007 4:29 pm
by StalkingGrunt911
You need to overwrite the water bitmap in the map. Once you do that it should work.

Posted: Thu Aug 30, 2007 4:30 pm
by Halo4Ever
can you explain in more detail? what do you mean overwrite it?

Posted: Thu Aug 30, 2007 4:35 pm
by newbymodder
this is what i think he meant " open zanzibar get its bsp then use that to add the water static stuff over headlong like in the tut for adding water using h2c and h2g after that it should appear "

or just open zanzi in entity go to shad tag look for water static take it out build it into headlong and it should appear one of the two i always used detox's tool so idk a whole lot about h2c and h2g

Posted: Thu Aug 30, 2007 4:51 pm
by Halo4Ever
I'll just do h2core and guerilla idk what you both mean

Posted: Thu Aug 30, 2007 5:01 pm
by killarzachary
Halo4Ever wrote:I'll just do h2core and guerilla idk what you both mean
I'm not sure it would work, not since theirs already water on the map.